Days Gone PC requirements and graphics features revealed on Steam page

After yesterday’s announcement, the Steam page for PlayStation exclusive Days Gone has now gone live, revealing the minimum PC system requirements, recommended specs, and some of the PC-specific features that buyers can expect to see when Days Gone is released for PC in spring 2021.

As you might expect for a game designed to run on the original PlayStation 4, the requirements are pretty modest for a gaming PC. In fact, they’re identical to the system requirements for Sony’s first PC port, Horizon Zero Dawn Complete Edition, and pretty much any gaming PC from the last seven years should be able to run the game, while you’ll want a mid-range CPU or GPU from the last five years to meet the recommended specs.

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Days Gone PC minimum and recommended specs

Here’s the breakdown, though there’s no indication of the performance level that the different specs are expected to achieve.

Minimum Requirements Recommended Specs
OS Windows 10 64-bit Windows 10 64-bit
Processor Intel Core [email protected] or AMD FX [email protected] Intel Core [email protected] or Ryzen 5 [email protected]
Memory 8GB RAM 16GB RAM
Graphics Nvidia GeForce GTX 780 (3 GB) or AMD Radeon R9 290 (4 GB) Nvidia GeForce GTX 1060 (6 GB) or AMD Radeon RX 580 (8 GB)
DirectX Version 11 Version 11
Storage 70GB 70GB
Notes SSD storage and 16GB RAM recommended SSD storage recommended

Days Gone PC graphics features

With experience of Horizon Zero Dawn’s port behind them, Sony are building in some PC-specific features that will surely please PC gamers. These features include:

  • Ultra-wide monitor support
  • Unlocked framerates
  • Increased level of details
  • Field of view adjustments
  • Foliage draw distances

Hopefully they can bring Days Gone to PC without the teething performance issues that took months to resolve for Horizon Zero Dawn.

The launch of Days Gone on PC  could be seen as the lowest hanging fruit for the company, as Bend Studios created the game using the cross-platform Unreal Engine 4 – in contrast, the Decima Engine had to be full ported across for Death Stranding and Horizon Zero Dawn, the latter having some teething issues with quality control. Following that, it seems as though they will look to tap into the PlayStation 4’s back catalogue of games, as opposed to following Microsoft’s policy of bringing all of their first party games to both Xbox and PC at the same time.

Yesterday’s Days Gone PC port announcement was once of several announements in a busy afternoon for Sony. Following the success and popularity of the Horizon Zero Dawn PC port, Sony have decided there’s an opportunity to bring more of their games to PC – Days Gone is just the first such announcement we can expect to see this year.

Speaking to GQ Magazine, Ryan said, “There’s an opportunity to expose those great games to a wider audience and recognise the economics of game development, which are not always straightforward. The cost of making games goes up with each cycle, as the calibre of the IP has improved. Also, our ease of making it available to non-console owners has grown. So it’s a fairly straightforward decision for us to make.”

Source: Steam

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1 Comment

  1. I wonder if Sony will choose to support DLSS 2.0, or if they’ll wait for AMDs equivalent?

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