The latest glimpse of S.T.A.L.K.E.R. 2 has arrived today, giving us a fresh insight into how GSC Game World’s open world title is coming together. The video shows off the detailed character and weapon, with one particular feature gaining a curious amount of attention: bad teeth.
That’s right, GSC Game World’s Zakhar Bocharov explained that the team are using a custom tool to let them give characters in the world terrible teeth. It allows them to remove teeth and perform video game dentistry on them to give them crowns, for example. It might seem utterly pointless, but at the same time it’s pretty cool that video games can aim for this level of detail.
Following on from the cult classic, S.T.A.L.K.E.R. 2 promises to be a wide open immersive sim and FPS, dropping players into a large open world and giving you an engaging branching story to explore with multiple endings. GSC Game World describe this game’s The Zone – the area surrounding the Chernobyl reactor in an alternate history version of the world – as being “one of the biggest seamless open-worlds to date.”
The Zone is filled with different factions, and the trailer chatted about two of them: Freedom and Duty. These opposing forces have different ideologies and with overhauled designs for the two factions. However, there are more factions in the game, with the world having evolved and changed since the original series.
The game has been in development for absolutely ages (or at least it was first announced back in 2010), but it was long thought to be a dead project. The game reemerged fairly recently and it was confirmed last July that it will be a timed exclusive for Xbox Series X and PC.
No release window has been publicly announced yet. I mean, GSC has already taken this long, so what’s the big rush?