Back 4 Blood card system revealed in new trailer

A new trailer for co-op zombie shooter Back 4 Blood has been released, digging into the game’s card system, a ‘rogue-lite feature’ that aims to make the game more replayable than its spiritual predecessors Left 4 Dead.

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The card system amplifies the replayability that is already provided by the AI Game Director that already runs in the background as you’re playing, adapting the difficulty depending on how your team’s health is holding up, your actions and choices.

The card system throws in further modifiers known as Corruption Cards, which let you pick specific cards that alter the Game Director’s options. This could be amplifying equipment and reloading weapons as you take on the hordes.

Original slated for a release this summer, Back 4 Blood was delayed is now coming out on 12th October 2021 for Xbox Series X|S, PlayStation 5, Xbox One, PlayStation 4 and PC. An open beta will be taking place this summer instead.

It comes from Turtle Rock Studios, the team that created the co-op shooter sensation Left 4 Dead while they were a part of Valve. However, when Back 4 Blood was announced back in March 2019, Turtle Rock were very keen to make it clear that this is not Left 4 Dead 3, but rather its own thing. You might not believe them considering some of the very archetypal zombies shown in the trailers, but it’s clear that they are trying to innovate on the decade-old formula.

In our preview for Back 4 Blood, I wrote:

There’s obviously a way for this game to go from closed alpha to its full release […] and Turtle Rock will be rebalancing all of these elements over time, but Back 4 Blood immediately feels like a natural and modernised successor to the greatness of Left 4 Dead.

The Tank is dead, long live the Ogre!

You can read the full preview in the article Back 4 Blood Preview – Is this the Left 4 Dead sequel we’ve been waiting for?

Source: Twitter

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