Crossfire promises deep narrative and innovative stealth action from That’s No Moon

Crossfire from That's No Moon – keyart header

That’s No Moon has revealed Crossfire, a tactical sci-fi shooter, a story-driven adventure from veterans of Naughty Dog, Infinity Ward and more. It’s a part of the Crossfire franchise from South Korea’s Smilegate, but looks to expand the single-player side of the IP.

Two operators from opposing sides have to put their differences to one side to deal with a mysterious threat in the Atlas Mountains. You’ll only play as one of them, mercenary Layla Qassem, who is forced to partner with Tier-One Operator Delroy Cross, who gets the drop on her thanks to his full cloaking device. They’re stranded in the mountains, facing a fight for survival, and having to put their differences to one side.

A key part to the game is the new traversal system that That’s No Moon has developed, the Adaptive Cover system allowing Layla to dynamically adjust her stance, crouching and how she shifts and shuffles along the ground to maintain cover. It’s a more active system than in many shooter games.

“I’m looking at it through the lens of that Delroy and Layla are both the protagonists of our story, and Layla is the player character. She’s the player protagonist. So they are both protagonists,” said Taylor Kurosaki, chief creative officer, in a press briefing. “I’ll imagine myself as the player here, I’m rooting for them to succeed, I’m rooting for them to survive, and I know that if their fraught alliance doesn’t hold, then they won’t succeed. So, in that way, and through that lens, Delroy is as much a protagonist as Layla is of this story, but Leila gets the special role as player protagonist.”

This does look rather better than the last time that Crossfire tried to branch into single player. CrossfireX Remedy Entertainment’s effort back in 2019 was more of a misfire, but the scale and popularity of Crossfire in South Korea – an equivalent to Counter Strike that has managed to surpass 1.1 billion players through its global reach – has meant that they can have another go. Smilegate invested around $100 million into That’s No Moon.

via Gamesbeat, Xbox

Written by
I'm probably wearing toe shoes, and there's nothing you can do to stop me!

Leave a Reply