Bethesda has announced that The Elder Scrolls IV: Oblivion Remastered will launch for Switch 2 on 11th August, bringing last year’s revamped rendition of the classic RPG to Nintendo’s latest platform. Pre-orders for both the digital game and the physical game card are now live.
The port has been produced once more with the team at Virtuos, who handled Remastered for PC, Xbox Series X|S and PS5 in the first place, and has worked to introduce Switch 2-specific features such as motion controls, touch screen support, mouse mode, and more.
Bethesda also confirmed their performance targets, which will rely on DLSS upscaling to enable a 900p 30fps output in handheld mode, and 1080p 30fps when docked.
That might seem low (and certainly the internal resolutions before upscaling will be much lower), but it’s worth remembering that this was a fairly heavy remaster for the more powerful consoles to handle as well, thanks in part to the use of Unreal Engine 5 to wrap modern visuals around the original game code. There were initial performance hiccups and stutters when traversing the open world (likely tied back to how the world was constructed for the original game), but there’s also an issue with degrading performance that was noted by Digital Foundry shortly after release, and has gone unfixed as of May.
The hope for all versions of the game is that Virtuos and Bethesda have worked to make optimisations to the game code for the much lower-powered Switch 2, and that these optimisations are also rolled across to PS5, Xbox Series and PC in an update.
Source: press release
