As Blizzard prepare to release Overwatch on Nintendo Switch in October, they’ve also been hard at work on what they describe as a “remaster” update for PC, PS4 and Xbox One. Update 1.41 might have an otherwise innocuous version number, but it digs into almost half of the game’s character roster and rebalances them.
In particular, heroes like D.Va and Winston are being buffed, while the latest addition Sigma and Doomfist are being knocked down a peg or two. Thirteen of the thirty-one heroes in the game are being fiddled with.
Of course, this isn’t strictly speaking a “remaster” in the sense that we commonly think of it. The terminology as it’s being used by Blizzard is in reference to the fact that this will require large downloads when the update goes live on each of the platforms. It will likely be a couple of weeks before then, lining up with the Switch port’s October 15th release date.
Here’s the full patch notes from Blizzard:
Overwatch Update 1.41
HERO UPDATES
D.Va
Defense Matrix
- Regeneration rate increased from 12.5% to 16% per second
- Delay before regeneration begins lowered from 1 second to 0.75 seconds
Orisa
Protective Barrier
- Cooldown increased from 9 to 10 seconds
Roadhog
Scrap Gun
- Ammunition increased from 5 to 6.
Sigma
Kinetic Grasp
- No longer blocks Chain Hook and Whip Shot
Gravitic Flux
- High gravity effect duration reduced from 1.2 to 0.9 seconds
Experimental Barrier
- Regeneration rate reduced from 175 to 150 per second
- Now has a 1 second cooldown after recalling the barrier
- Initial 0.2 second cast time removed
Winston
Barrier Projector
- Duration increased from 6 to 9 seconds
- Health increased from 600 to 700
Baptiste
Immortality Field
- Health decreased from 250 to 200
Lucio
Crossfade
- Speed boost’s effect increased from 20% to 25%
Amp It Up
- Speed boost’s amplification increased from 50% to 60%
Wall Ride
- Speed buff reduced from 40% to 30%
Mercy
Valkyrie
- The extra beams created by Valkyrie now ignore enemy barriers
Moira
Biotic Grasp
- Self-healing reduced from 30 to 20 health per second
Doomfist
Rocket Punch
- Time to reach max charge increased from 1 to 1.4 seconds
The Best Defense…
- Shield health gained per hit reduced from 35 to 30
Sombra
Translocator
- Cooldown increased from 4 to 6 seconds
- Cooldown now begins immediately upon deploying the beacon or if it is killed by an enemy
Symmetra
Photon Barrier
- Duration reduced from 15 to 12 seconds
- Health reduced from 5000 to 4000
Sentry Turret
- Damage per second reduced from 50 to 40
Photon Projector
- Players impacted by the primary fire beam should now hear a louder impact sound
Tracer
Pulse Pistols
- Damage falloff now starts at 13 meters, up from 10 meters
BUG FIXES
General
- Fixed a player profile issue preventing hero win percentages from being displayed for competitive arcade mode seasons
Heroes
Brigitte
- Fixed a bug with Brigitte’s Rally checking line of sight from her feet instead of from her head
- Fixed a bug with Inspire’s position being affected by the player’s aim pitch
Doomfist
- Fixed a bug that allowed Doomfist to use Meteor Strike before taking impact damage from Sigma’s Gravitic Flux
Sigma
- Fixed a bug that allowed Sigma’s Gravitic Flux to ignore line of sight through some ceilings
Sombra
- Fixed a bug with EMP’s position being affected by player’s aim pitch
Winston
- Fixed a bug that caused Winston’s Barrier Projector to not consistently play its destroyed visual effects
Source: Blizzard
