Fable III Won’t Launch With Kinect Functionality

Lionhead boss Peter Molyneux has revealed on the Engadget Show that – despite previous confirmation to the contrary- Fable III will not ship with any Kinect functionality.

Upon speaking with Molyneux, Joystiq has learned that the Kinect content planned just wasn’t up to scratch, although it may be available post-launch.

Microsoft has said that it can’t discuss what role the hardware will play in the game “at this time.”

Source: Joystiq

20 Comments

  1. Oh my!!!

    But Molyneux was so excited about Kinect!!!

  2. Egg all over his face :-)

    • …he got drawn into the MS hype machine, then when he finally got his hands on the tech, he relised, ahh maybe all of what i said can not be done with a netcam?!?! oops, he’s in the gaming business, maybe he should of waited to actually get hold of Kinect to see what it can and cant do before making plans for it!

  3. That incredible considering how much he big-upped kinect for Fable.

    • it makes me wonder under what basis he was making those comments if it wont even be ready by the time the game ships.
      maybe they didnt even start implementing it when he was overhyping it??

  4. Molyneux bigs up games & features along way out from release, but as the release date gets closer he gets paranoid that people won’t like them or buy into them.

  5. Love it. Joker.

  6. ha ha, couldn’t help but laugh.

  7. as somebody with no interest in kinect, all i can say is meh.

  8. As someone who’s seen Fable II being played relentlessly, I’m not sure what Kinect can bring to it.

    • He kept talking about how touch would be important in this one.

      So when you meet someone you shake hands with them, if you know them well you might hug them, also he talked a lot about voice and the how the tone & pattern of your voice made people react differently to you.

      Therefore I thought it would use Kinect to do those sorts of things and usher in a new dawn of interactivity.

      Perhaps its too early days for Kinect, perhaps this generation of consoles isn’t powerful enough, but I’d assume those sort of things could compliment a joypad control system very well and Kinect or a future successor will bring those sorts of enhancements to a game like Fable or Mass effect where character interaction is key to progression.

      • I really, really hate having to speak out loud to a game when I am gaming. The DS Zelda game is terrible for this. I feel like a tit.

      • My daughter likes it in Nintendogs and some horse game. If I did it my missus would dump me :/

      • I was in the bathroom once playing Zelda and it made me shout to open something or other and my missus came in the room and asked me what I wanted. Ummm, nothing dear!

      • The problem is, if you had to shake hands/hug people etc. using Kinect, it would get so annoying and frustrating. You would probably have to do it more than once as it wouldn’t correctly pick it up a lot of the time.

        And also, why would you even want to do that. I can’t imagine it brings anything extra to the game. It just means you have to stand up to do something instead of pressing a button on the controller (or just watching a cutscene).

  9. I don’t understand how you’d play a game like Fable with Kinect, I mean Fable is one of those games where you play for extended periods of time at once, I can’t see anyone standing up and swinging their arms about for 3 hours or so.

    • i think molyneux planned to have the new gesture system using kinect, but i guess they couldn’t work out a way to get it working well enough.
      doesn’t say if the problem was technical but i’d guess it was more how to get people to be able to use the gestures while still playing the game with the pad.
      having to put down the pad, do a gesture, then pick it up again to carry on playing just took you out of the game too much.

  10. did anyone really expect it to be included

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