In a statement most likely to set the Internet on fire, the man behind the PlayStation Move – Dr. Richard Marks – has claimed it feels better for RTS games than a mouse and keyboard combination – and will bring RTS design into the 3D plane;
“I think that PC RTS games are designed right now for the mouse and keyboard, but I think the Move can work with the more general idea of an RTS really well.
It could play a PC RTS really well, but I think there is modifications on the RTS genre that will be really good with. I play a lot of RTS games but the way I think about it is you have a landscape below you with all the troops, and imagine you’re the general and you just want to look out over your troops and select guys – tell them to attack there.
You really feel like this general or god-like person that can manipulate huge armies.
I think that with Move would feel way better than a mouse for that, for example, and doing things that require some 3D information is much better with Move. The RTS genre has been designed not to require any 3D information, but having that extra dimension and all the angle data that we have too is also very interesting.”
The first test of his theory will be coming up soon with the release of the Move compatible RTS game ‘R.U.S.E.” In the meantime we hope Dr. Richard Marks doesn’t get trampled to death by angry PC gamers.
Source: CVG
Kamokazi-UK
I’m quite a big RTS fan ( not a very good one BTW ) so i’m hoping that it comes close to a mouse & keyboard. I bought Red Alert and I hated it on the PS3.
BadBoyBoogie
I am a big fan of the C&C series on PC and I also bought Red Alert 3 on the PS3, and was never entirely happy with the control system. It just wasn’t as intuitive as using a mouse and keyboard, so if Move improves the control interface in future RTS releases, then I welcome it.
hazelam
i’d love to try something like black and white designed to use a couple of move controllers, haven’t they given them a name yet?
cc_star
Civilisation Revolution was perfect with the SA/DS3 I can’t imagine how a mouse and keyboard or Move would have improved it. All it takes is for the developer to think about the UI.
poorwretch
then again civ is not an RTS game is it?
cc_star
I knew there was a reason I don’t normally join in until at least 3 coffees have been drunk
tonycawley
Civ rev may not have been an rts by definition but it’s concept is pretty similar. I played it a hell of a lot and loved it, but the controls weren’t perfect, maybe it could’ve been improved with move controls. The same goes for endwar, again i loved it but did get frustrated by the controls at times. This guy might hopefully be onto something, if this sees more strategy games come onto ps3 then i’ll be a happy chappy, i love them (i’m just not very good at them :-()
Radboud
I really hope R.U.S.E does some great stuff with Move, but that engineer with the chameleon-demo didn’t know what they did, so it might not have the control-scheme Dr. Richard Marks is talking about (read: most certainly will not have)…
cc_star
100% certainty it will not have.
JesseDeya
You’ve played it then? Ruse still has a month until release so who knows what scheme they will implement. The devs seem pretty keen to add a raft of features to their game and I’d be surprised if they didn’t want the Move implementation to be a great one. I’d also be surprised if Sony didn’t want it to be a great one given the timing of release basically makes Ruse a launch title, albeit not a Sony one.
haza103
This is probably a claim similar to Endwar and it’s voice commands. They said it will be faster and give you the edge on the battle, when in reality it was only a small amount faster and occasionally a tad frustrating.
Smoutefretter_BE
would be great to see an RTS on console that actually works smooth!
I believe the man as we saw a few times there rts demo, so c’mon devs, make some rts for PS3!
Mason_Mk
I thought age of empires 2 worked well on PS2 using a dualshock 2?
Anyway, im looking forward to RUSE just because of the move controls, i think it’ll work really well.
3shirts
I can see how it might be better than a mouse, but the whole benefit of a keyboard in a RTS game is the sheer number of buttons.
bunimomike
Yep. Agreed. I can see how selecting stuff in a 3D space would floor the keyboard/mouse option but for everything else, I can’t help feel that it will only “come close” at best. Still, it’s one hell of a stepping stone to giving a console a very accurate device for control over games like these.
tatoemonkey
still undiced about this an will be a bit annoyed if I have to buy heavy rain an eyepet again to play it with move.
tatoemonkey
undecided
Atlendor
Well which are you?
/badjoke
ProjectJAY
you won’t have to, they’re both getting patched.
KeRaSh
Have they ever seen a korean kid play Starcraft? How on earth is Move going to top something like that? Not possible. Move might work with RTS games but it will never be better.