Exclusive: Wakeboarding HD

The world's first official playtest.

Published 15/03/2010 at 17:30.
By Alex C [nofi].
Related stories (more)
Wakeboarding HD Demo Tomorrow [37]
Review: Wakeboarding HD [13]
Trophy World 20/03/10 [9]
Exclusive: Wakeboarding HD Trophies [6]
Wakeboarding HD By Creat Studios [9]

I’ll be honest, I didn’t really know what to expect from TikGames/Creat Studios’ Wakeboarding HD. I’m a big fan of some of the studio’s output, including the addictive Mushroom Wars and the short but compulsive Smash Cars, but Wakeboarding as a sport has never interested me and I normally prefer my boards on wheels, with Rodney Mullen balancing on top.

Still, I’ve got a reasonably open mind and I’m a sucker for PSN titles, so taking up the mantle of being the first person on the planet to get their hands on the nearly finished code I pulled on my wetsuit and installed the game, anxious to see what one of my favourite digital download developers had come up with for their eighth PlayStation 3 game.

First impressions were striking – the interface is gorgeous (it’s got that fluffy, breezy Outrun feel about it) and the load times snappy enough for a game not out for a little while yet. I decided to go in at the deep end and take on the game’s main mode but before I was allowed to get a proper feel I was forced through the mandatory (and unskippable) tutorial.

Turns out that the 10 minutes or so to do so was time well spent; Wakeboarding HD’s 17 lessons require your full attention as the game takes you through the basic controls, through to jumping and tricks through to grinding and combos, and as the game uses the same few buttons for multiple purposes it really is an essential process, so take your time.

The left stick obviously steers your ‘boarder, and whilst X is used to jump you can also tap the other buttons when on the water to perform certain tricks. Once in the air (either via a normal jump, a ramp, or via the wake for extra lift) the face buttons do various grabs, and all this can be combined with spins and flips, a little like SSX.

Once allowed out into the open waters and you’re free to experiment with the trick system the game starts to come alive – there’s seemingly dozens of locations on offer, and each has multiple objectives for your wakeboarder to complete, from collecting stars placed strategically around the course to knocking away certain objects or getting a specific score.

Each objective also comes with a bronze, silver or gold level of completion, all communicated effectively via a scrolling progress bar at the top of the screen so you always know how close you are to your next target – it’s a neat way of doing things and certainly encourages repeat plays of a course just so you can aim for gold.

Although the audio left a little to be desired at this stage in the game’s development (the music was a bit rough) the visuals were stunning. The Creat Engine goes from strength to strength and the water effects combined with the dynamic waves is hugely impressive and the scenery has a distinctive ‘pop’ to it too – it’s all very crisp and moves along at a lovely 60fps.

So, seemingly out of nowhere, Wakeboarding has shot to the top of my want list for the PSN. I didn’t have a huge amount of interest for the game previous but that’s now completely changed – it’s so different to anything else just now and my extreme sports fix has been filled: I can’t wait to get my hands on the finished game and play through the whole thing.

At least for now, Rodney Mullen will have to wait at the beach.

Comments

Please note that all comments are the opinion and responsibility of the individual author and not TheSixthAxis. You must read and agree to our terms before reading and commenting on this site. User comments are not always moderated by TheSixthAxis.

1 2 3

  1. Looks pretty cool… I must admit.


    • It is, it’s really cool. Just happy I can finally talk about it – any questions, just ask.


      • I take it it’s just single player only?? (not that that matters btw)


      • Check the first screenshot ;)


      • Whoops, my bad :D


      • They should have a co-op mode where one person controls the boat while the other does the wakeboarding.


    • WooHoo Exclusives FTW


      • Spoiled slightly by GDC, but nevermind!


    • Yep looks good, Digger HD & Cuboid were good games but seriously overpriced. I wonder will Wakeboarding HD fail due to overpricing ?


  2. What price would you expect it to be on the Playstation Store based on your knowledge on the quality and length of the game?


  3. Looks nice, any word on a rough price?


    • “Thursday, 18th March in Europe, and on 25th March in North America, for €14.99/$14.99.” – from the EU Blog.

      So probably around £12 then.

      PS: So it’s not that early code then Nofi?


      • At that price then, as they are not releasing a demo for it:
        “We’re in discussions, but there’s nothing to announce right now about a demo”
        it’ll have to wait.


      • No demo and £12 ?!

        Will be interesting to see if it is in a Sale offer after a few months, as I have other stuff to finish so there is no rush to buy it.


      • Was written some time back, Kevling. :p


      • You’re telling me ;)


      • I’m instantly put off by publishers that use the old $=€ trick to rip off the UK and Europe (many would convert $14.99 to €11.99/£9.99 currently). So immediately it puts this game on the back foot. Also I’ve been stung by a couple of their games in the past that looked interesting but ultimately turned out to be a bit of a disappointment – therefore no demo means no purchase from me (Unless I see it in the Special Offers section for half price further down the line).


  4. Nice exclusive, and linked to on the EU blog too…. hit central!


    • And the US blog too…


      • Yeah just spotted that it’s on the EU and US blog – nice little coup for TSA! I noticed that they feature a few times in the ‘What we Read’ blog summaries as well – seems like they’re getting themselves in Sony’s good books! And why not – they are one of the few sites that not only stick to NDA’s but also operate in a largely fanboy/bias-free zone…


  5. Wow- glowing review. Think I’m going to have to check this out too :)


  6. Wait a minute. This game DOES not use the Sixaxis sensor at all? The moment I saw it I though “yeah, I love the wakeboard minigame in Wii Sports Resorts! Can’t wait for this HD version!”. And then I realize it’s totally stick controller? Why Creat? WHY? It doesn’t make any sense.


  7. Goddamit. BFBC2 tomorrow, GoW3 on Thursday, and now this. A demo/ decent price will sway this for me :)


  8. Looks like Outrun on water. I like.


  9. It looks pretty decent, might be a refreshing change.


1 2


Not logged in


Log in to join the TSA Community, see your PS3 Trophies, check your PMs, take part in TSA Meets and earn TSA Points.