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No Alpha Protocol Sequel

Sega says so.

Despite our 8/10 review for Alpha Protocol, many journalists dismissed the game and as a result, sales were lower than expected for publisher Sega.  Speaking to CVG, Sega West president Mike Hayes said “the game hasn’t sold what we’ve expected, therefore we won’t be doing a sequel.”

“The concept was brilliant, though,” he said. “You know this whole thing with Metacritic where you have to be in the high 70s to mid-80s minimum – well, with RPGs you have got to be in the late 80s. Whilst we had a good game, I don’t think we had a game that had enough to get us to that upper echelon and I think that was the issue.”

“Again, the amount you need to invest to get there is so large because RPGs are naturally big projects. We’ve decided we won’t do a sequel.”

Our review asked you to “think a little deeper about whether average graphics and niggles with the cover system are deal-breakers,” something that not a lot of reviewers did. “For me,” said Katy, “the versatility of the story, the way the flow of the game can be altered and the fact it kept me interested enough to finish it and then play it again far outweighed any issues I had with the controls.”

Source: CVG

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23 Comments
  1. Kovacs
    Member
    Since: Dec 2009

    Still want to play it. Just my kinda thing.

    Comment posted on 06/07/2010 at 14:19.
  2. PoisonedMonkey
    Member
    Since: Jun 2009

    The review I wrote for another site ended with the words “…if Alpha Protocol 2 ever happens and fixes the problems found here, it’s going to be one hell of a game”

    The structure and ideas that the game used were brilliant, and a few tweaks to the stealth and combat stuff would have made AP a must-buy. It’s a shame they’re giving up instead of taking on board the criticism and making an improved game.

    Comment posted on 06/07/2010 at 14:27.
    • eirekun
      Member
      Since: Sep 2009

      Absolutely agree, the graphics, some camera angles & controls let it down but in all other respects the game was great fun with loads of reply value. AP2 would have been a day one for me (assuming the shortfalls were fixed).
      Disappointing news.

      Comment posted on 06/07/2010 at 14:38.
  3. m61726b
    Member
    Since: Mar 2010

    I haven’t played the first one but it’s next on my list.
    Shame the reviews panned it. Manly due to bad AI but we all like shooting fish in a barrel.

    Comment posted on 06/07/2010 at 14:33.
    • jikomanzoku
      Member
      Since: Jan 2010

      Yeah but I remember on the original Killzone being able to work your way around cover until you were stood right next to helghan soldiers who were looking at the place you were 2 minutes ago. If there’d been a “share smokes and stories” button I would have pressed it – as they didn’t seem that bothered by my presence.

      Comment posted on 06/07/2010 at 14:45.
  4. Mick939
    Member
    Since: Forever

    I was misled early on hated it. But when I actually gave it a go I agreed fully with the review so I’m hugely disappointed at no sequal

    Comment posted on 06/07/2010 at 14:37.
    • skibadee
      Member
      Since: Oct 2009

      I have really enjoyed what I have played of it so far. shame there will not be a second one.

      Comment posted on 07/07/2010 at 03:11.
  5. BIGAL-1992
    Member
    Since: Jan 2009

    I never thought this game had any point whatsoever. The whole thing looked like an absolute mess when I saw a clip on youtube and the dev that complained about this on joystiq really was the final nail in the coffin for my thoughts about the game.

    Comment posted on 06/07/2010 at 14:43.
  6. jikomanzoku
    Member
    Since: Jan 2010

    Was gonna buy this next on the strength of your review and to try and encourage a sequel, looked more interesting than Fallout 3.4 – sorry New Vegas.

    Alas now it’ll just be a rental.

    Comment posted on 06/07/2010 at 14:48.
  7. Jazzak
    Member
    Since: Aug 2009

    I think this a great example of why developers must put out demos. I was initially very keen on this and was keeping tabs on it, but it never seemed to evolve enough graphically to warrant a purchase. Had I had the chance to actually play a bit of it and get a feel for the gameplay, I might have gone out and bought it. I’m afraid we are just too far into the console’s lifecycle to get by on saying “ignore the graphics, it plays well”. I accept that graphics aren’t the be-all and end-all, but they are a strong factor in determining whether to purchase or not.

    Comment posted on 06/07/2010 at 15:29.
  8. Foxhound_Solid
    Is a smart cookie.
    Since: Dec 2009

    I still need to give a Mini a blast…

    Just havent seen one that catches my eye…

    I am very surprised the Old Skool Boomers like the original metal gears and kung fu kids of this world havent been reinvented via the world of Minis.

    I have them on Subsistence [the originall mgs’s] but im sure there are many out there that have no idea of its origins…

    OLDER skool games could be a winner………

    Comment posted on 06/07/2010 at 15:46.
    • tonycawley
      Pint! Pint!
      Since: Feb 2009

      Think you’ve replied to the wrong news topic here mate.

      Comment posted on 06/07/2010 at 15:54.
    • BIGAL-1992
      Member
      Since: Jan 2009

      Wrong post mate.

      Comment posted on 06/07/2010 at 15:55.
  9. Charmed_Fanatic
    Member
    Since: Aug 2009

    Its an RPG ?!?! Will look into this ….

    Comment posted on 06/07/2010 at 16:27.
  10. DRCD1
    Member
    Since: Dec 2008

    Honestly, I really loved AP, and knowing that there won’t be a sequel saddens me. I don’t get why it was so bashed by the reviews. After all, in my humble opinion it was Heavy Rain with shooting and leveling up, and I don’t think a game that adds something should get a worse score. For example, if Uncharted 2 had a terrible MP, yet a SP as engaging as the one in Uc:DF, it shouldn’t have worse reviews. If due to a terrible coding mistake, in a 20 hour game, the first 10hours (which tell a story from the prespective of a soldier and finish that story) are as good as Kz2, and the last 10 hours (which tell the story from the prespective of a black ops commando) are as bad as rogue warrior, shouldn’t that game score as much as Kz2?
    In my opinion, alpha protocol is one of the most underapreciated games this gen, right next to Bionic Commando.

    Comment posted on 06/07/2010 at 16:59.

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