Talking to CVG at gamescom last week, BioShock creator Ken Levine refused to rule out a return to Rapture in the series’ future, but that he’d need to have “an idea that drove that”.
“It was a very challenging and very difficult thing for me not to do more Rapture,” Levine says. “Leaving Rapture was very, very personally difficult for me. It was very difficult, it was my whole life. I don’t have kids, it’s like my child. I feel that connection to Andrew Ryan, Sander Cohen – a sick group of people to feel a connection to but I do!”
But with two games set in the underwater dystopia, the team decided it was time to move on. “I just felt that we had said all we needed to say about it… at the time. I mean, never say never. But right now that’s how we feel about it.” Asked whether this meant the series could return to the first two games’ distinctive home, Kevine replied that “I’d have to have an idea that drove that. I’d have to spring from the idea.”
Levine’s Irrational Games is now working on BioShock: Infinite, which takes the series to the floating city of Columbia.
Source: CVG
25/08/2010 at 16:01
Member since: Jan 2009
I’d expect that when they’d return there, that most pf the city would be flooded.
25/08/2010 at 16:14
Member since: Nov 2009
A return to a very dilapidated Rapture set in the future would be interesting.
25/08/2010 at 18:26
Member since: Dec 2008
Why not set it now? Rapture would of be, what, 60 yrs old? A good twist would be to send in a modern SWAT team and have them meet the residents of rapture, a clash of old a new.
26/08/2010 at 09:19
Member since: Aug 2008
Sounds like something Michael Bay might do..
26/08/2010 at 09:21
Member since: Aug 2008
Also, Rapture was pretty dilapidated in the 60s, so I would expect that 50 years on, the sea would’ve won that battle..
15/12/2011 at 21:21
Member since: Dec 2011
I personally can relate to Ken Levine in the sence that leaving bioshock, bioshock 2 from rapture was very difficult in a players perspective.I love bioshock games the platform everything , the time period in which the games story is set, the characters.I played this game while i was going thryough a difficult time in my life with my job and in personal circumstance. and these bioshock games took me away from all of this the store every moment had me wired to the game. Im sure bioshock infinite will be a good games despite it leave my dystopia.Though im very sad to see it leave rapture i might be a nobody and 1 crazy fan of bioshock but i sincerely hope we return to rapture in the future.These to games part 1 and 2 i can truly say in my opinion have been the best games ive ever played. All good things must come to an end but only if we allow it . Ken Levine bring my rapture back.
25/08/2010 at 16:03
Member since: Jan 2009
I think it’s fantastic they’re doing something different, rather than 50 generic games all set in Rapture. Bravo.
25/08/2010 at 16:14
Member since: Nov 2009
True that.
25/08/2010 at 16:22
Member since: Dec 2008
I completely agree.
25/08/2010 at 16:24
Member since: Jul 2009
With you all the way on that one. Let the progression of the franchise dictate setting, pace, environment, etc. Not the “tin-foil-hat-wearing we-fear-change brigade”.
Ken Levine, I applaud you.
25/08/2010 at 18:35
Member since: Apr 2009
i have to admit it certainly made my jaw drop in awe when i saw the trailer. i can’t even begin to think of what they will do next
25/08/2010 at 19:49
Member since: Dec 2008
Actually, I thought of something they could do for the 4th BioShock. In the trailer we’d se clouds and sky, as the camera would zoom out it would show it was just a picture, and the character would strugle to not have his head jammed into it, as a Big Daddy forced his head into the painting on the wall, and suceded (all this in first person). As the character recovered from the injurie, the big daddy would start his drill and would start walking to the main character. Having an idea the character would shoot a nearby window with his 1880′s revolver. DIRT would flood the room killing the bid daddy. The character would exit the building and enter a glass corridor, but there would be nothing around him but dirt. He was underground. A Big dady apears outside the corrior, making his way through the dirt with his shovel-hand, and starts drilling thorugh the glass, which the breaks, burying the protagonist alive. Errmm sorry I got carried away. What I meant was that they can bring a city underground, or they can bring it to the space, or they can have area 51. So many possibilities.
25/08/2010 at 16:34
Member since: Aug 2008
Bioshock 2 shouldnt have been set in Rapture to be honest. The best aspect of the first game was the story of this underwater place and how it came to be. The second game felt incredibly forced by comparison and as a result I struggled to even finish it.
I know a lot of people aren’t too sure whether the setting of new Bioshock is going to work, but I for one am looking forward to a new location with a new backstory
25/08/2010 at 16:52
Member since: Nov 2009
I felt the same way and actually still struggle to finish the game. After losing 2 hours of unsaved gameplay to a console freeze I just lost interest…
25/08/2010 at 18:46
Member since: Aug 2009
Shame, you missed out, the best happens in the end.
25/08/2010 at 21:14
Member since: Nov 2009
By “I just lost interest” I meant that I currently have my priorities on other games. I do plan on finishing Bioshock 2.
25/08/2010 at 17:45
Member since: Mar 2010
I recon it’s a safe bet that they’ll eventually make another game set in Rapture, perhaps a prolouge? But for now, I’m glad they decided to make a new city, it adds alot to the Bioshock universe and makes the series more interesting and diverse.
25/08/2010 at 17:59
Member since: Nov 2009
good news foe the fans of rapture… infinite is such a radical nd surprising change…
25/08/2010 at 18:21
Member since: Aug 2009
They have to go back to Rapture!! Need more!!
25/08/2010 at 18:48
Member since: Aug 2009
If you _actually_ “need more” – there’s plenty of DLC, and coming.
25/08/2010 at 21:51
Member since: Aug 2009
I’d like to see Rapture in its prime and have a game when people had just started splicing. You could maybe work for the company that make the tonics and have to track down people who have started to become splicers and are in amongst the ordinary people of Rapture. You would start off believing that you are helping the city but it slowly turns out you are killing them to stop people getting worried about buying tonics.