Article written by tsa staff.
Published on 07/01/2013 at 10:00 AM.
Back in 2010, Bizarre were working on a follow up to Blur, using assets and tech from the original game to show off what the studio were testing in terms of new visual effects.
Tragically, the studio was closed down, but today two videos have emerged that show off just what the guys were up to.
“This is part of a prototype from 2010 of an unannounced, unfinished project we were working on at Bizarre Creations when the company was shut down,” said Chris Davie, art director. “This video shows us trying out some new visual effects, partly just because we thought it would be cool, and partly to see how more intense effects would effect the player’s experience.”
We have to say, it looks insanely good, even for an early tech demo.
“We were using a whole new engine at this point that had been developed internally, it was really nice tech that we sadly never got to ship a game with,” says Davie of the second video, which is much more impressive.
“When we were told the project was being canned and that the studio was facing closer, I bloody mindedly decided to keep working on the art on this track, so much work had gone into the game already, it seemed a shame that nobody would get to play a finished track, even the dev team, so my goal was to get this Dubai track as close to final as I could before the lights went out for good.”
Bizarre were highly talented, such a shame they were closed.