After long months of radio silence, Psyonix Studios has stepped out from the shadows to formally announce Supersonix Acrobatic Rocket Powered Battle-Cars 2.
Though many won’t be familiar with its predecessor, the game still has a strong fanbase in Europe and has no doubt drawn in members of our community from time to time.
For the uninitiated, Battle Cars carries a simple premise; it’s basically a vehicular take on the continent’s most popular ball sport.
Despite only launching with a cluster of arenas and challenges, it’s the multiplayer that ultimately made the game such a hit, especially its local counterpart. I remember spending long nights and early mornings, during various stages of intoxication, pumping goal after goal amidst a sea of screams, japes, and laddish jostling.
The sequel, which is due to undergo alpha testing, will usher in a slew of new features.
Influenced by ongoing feedback from fans, these include in-game tournament support, dedicated servers, and better matchmaking. More interesting is the addition of mutators, allowing players to adjust certain aspects such as the ball’s shape and size to deliver some truly crazy combinations.
SARPBC 2 will first run on PC before Psyonix decide on porting to consoles. This is largely due to the freedom the studio needs when making updates to the game. This alpha version will be completely free.
The developer has already stated that SARPBC 2 won’t make it in time for the PlayStation 4′s launch, though the mere mention of Sony’s platform could suggest where the game is headed.
Source: Psyonix Studios