OUYA’s Software Assets, Developers & Technical Team Acquired By Razer

A few months ago it was revealed that OUYA was looking for a buyer for the business, after debt became a problem for the company. Now Razer has stepped up and bought the majority of OUYA’s assets, though has decided not to purchase the rights to the actual console hardware. Instead Razer has acquired the software related to OUYA including the retail platform and the content catalogue. Members of the OUYA development and technical teams have also now moved to Razer. OUYA CEO, Julia Uhrman, will not be moving to Razer.

Razer’s CEO Min-Liang Tan had the following to say on the deal.

“Razer has a long-term vision for Android TV and Android-based TV consoles, such as the Xiaomi Mi Box and Alibaba Tmall Box, to which OUYA already publishes,. OUYA’s work with game developers, both triple A and indies, went a long way in bringing Android games to the living room and Razer intends to further that work. This acquisition is envisaged to usher more developers and content to the Android TV platform.”

Razer  didn’t buy the rights to the OUYA hardware due to working on similar projects, and has already outlined that it will lay out plans on how OUYA owners can move their content over to Razer’s Forge micro-console. Discounts will be given to OUYA owners who do decide to adopt Razer’s hardware. The OUYA store will be rebranded as Cortex too, though some software will still be branded with the OUYA name. Details of how much Razer spent has not been revealed.

Source: Razer/Techcrunch