GDC Refocuses

San Francisco once again plays host to the Game Developer Conference next week and the conference’s director – Meggan Scavio – has put the spotlight back on developers.

In an interview with gi.biz, to be published later in the week, Scavio wants the core elements like learning and networking to take center stage. Microsoft, Sony and Nintendo will not be making any keynote speeches.

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It’s not about making news, it’s not about announcing things – it’s about making better games, and I kind of want to… not really turn them into icons, but I want to recognise the talent of the developers out there.

Scavio believes that E3 is the place for announcements and reveals and that the GDC should refocus and support the developing community once again.

People think of it as that place they go once a year, they see old friends – and when it becomes so enormous, people lose that community feel. They get lost and alone at GDC, and it’s not meant to be that way…

The GDC is the world’s largest professionals-only game industry event. It’s where people like designers to programmers, artists to producers can gather and share ideas.

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