Upcoming Realtime World’s open-world crime sim APB would require technical “surgery” for it to fit on today’s current HD consoles. Speaking to Develop, lead designer EJ Moreland has touched upon how games designed for the PC market are inherently different to those for consoles, remarking that straight ports from PC to console and vice versa often results in a “poor fit.” He claims:
“Console and PC development teams usually have different philosophies on approaching a project, and so they should. Usually when you play a console-to-PC port, or vice-versa, it’s usual that the game won’t work as well as it did on its original platform. So for us, what we see for APB on consoles – and we’ve had discussions about this – is to make a different game that fits better for the system.”
Development on the PS3 and Xbox 360 versions of APB is currently on hold until after the PC version is released.