Mark Rein Talks About The Nintendo 3DS

Epic Games VP Mark Rein has been speaking to Joystiq regarding handheld gaming – specifically the Epic Citadel iOS demo and whether Epic is developing for the Nintendo 3DS:

“No – It’s below our [minimum specifications], from what we can tell. We don’t have a 3DS, so there’s no way for us to verify that, but everything we’ve been led to believe is that it’s below our min-spec. You couldn’t do a game that looks like [Epic Citadel] on it, for example.”

Like I said, we really don’t know enough about it to make a formal comment, but I think if they considered that our engine would be good on it, they would have probably talked to us about it.” 

He then went on to say that the situation could change when Epic gets its own 3DS to experiment with – but it seems the iPhone wins their hearts for now.

To be honest Nintendo handhelds have never been about raw power, instead focusing on bringing something new to the table – which the 3DS is doing, and then some.

Source: Joystiq

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9 Comments

  1. Typical pc fanboy (I kid)

  2. Hard to believe the 3DS isn’t going to be at least as powerful as the ipod which is several years older tech, especially as Ninty see the ipod as their biggest challenger in mobile gaming. Still, with 3D they can offer experiences not possible on ipod.

  3. The only console manufacturer which goes out of its way to make a profit on each unit, right from day 1… When other companies are losing money for a few years hoping to recoup it on game sales, Ninty sit there creaming it in from day 1.

    Using off the shelf tech that may seem underpowered is a key tactic to achieve this.

    They prefer their innovation to do the selling like analogue stick, motion control, dual touch screen etc etc and of course some of the finest first party games around. This time around it is the 3D screen which is the trojan horse.

    Although it may be underpowered as far as clock speed and a few things are concerned it still supports pixel shaders and we’ve seen the quality of graphics in the Capcom screens the other week

    • My thoughts exactly – I’m more than happy with what I’ve seen so far.

  4. Mario Kart > Unrealwhateverthefuck.

    • Mario Kart > Unrealwhateverthefuck is an Unreal Fact

  5. Nintendo fanboys, the lot of you! :-p haha!

  6. I have a feeling that unless the 3D is super reliable that many will probably just turn it off most of the time. It’s probably using a decent amount of the extra horsepower too and developers long term may decide to go 2D in order to get more out of the console.

    I simply can’t see the 3D screen being very useful on a train or in a car where it’s hard to hold some that still (especially when the 3DS needs to be held in a certain way).

    I was expecting Nintendo to try something truely new but I don’t really feel I’ve seen that yet from the 3DS. Even the most of the decent games are just remakes.

  7. Man has a point, just look at the latest screens of stuff like Resident Evil compared to what we saw at E3, and stuff like MGS3 and Tales of the Abyss are clearly not looking as good the PS2 versions they’re ported from. Hard to believe this is a machine that was being described as capable of visuals on par with PS3 by some at E3 really.

    Now, I’m not saying power is everything, but when the price is nearly double that of a regular DS, you’d hope you’re getting more of an upgrade than a lenticular 3D display on one screen and the privelage of putting up with a single analogue stick for another few years.

    The honeymoon period really is over for this thing right now.

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