“No – It’s below our [minimum specifications], from what we can tell. We don’t have a 3DS, so there’s no way for us to verify that, but everything we’ve been led to believe is that it’s below our min-spec. You couldn’t do a game that looks like [Epic Citadel] on it, for example.”
Like I said, we really don’t know enough about it to make a formal comment, but I think if they considered that our engine would be good on it, they would have probably talked to us about it.”
He then went on to say that the situation could change when Epic gets its own 3DS to experiment with – but it seems the iPhone wins their hearts for now.
To be honest Nintendo handhelds have never been about raw power, instead focusing on bringing something new to the table – which the 3DS is doing, and then some.