There’s no doubt that LBP2 is one of the most hotly anticipated titles of next year. Some of the user created levels we’ve seen have looked amazing, as well as Media Molecule’s in-house levels. The star of the show – Sackboy – wasn’t always so cute though. In a fantastic blog over on Mm’s site, they take us through how a little pink square bodied piece of art, with a triangular yellow head, became the Sackboy we all know and love. Some of the original Sackboy sketches remind me a lot of ‘Alien Hominid’. The entire blog can be found here, and is well worth a read.
Also included is a short video featuring some of the death animations for Sackboy, and they are surprisingly violent!
“It was quite far along into the project, and I’d really started to hate Sackboy at that point, so I kind of relished the idea of coming up with ways of killing him. All sorts of horrible ways for Sackboy to expire were created, some were way more extreme than others.
I really liked to describe the way his material behaved, so some of them involved his thread being caught and him unravelling, or his fluff spilling out everywhere.
Glancing at the collection of sketches, I see Sackboy impaled on spikes, horribly squished or burned into a heap of ash. In the end the decision was made to make it a bit less gruesome, kick up the loveable, cute aspect.”
Want to see him being squashed to death? Then click the video below (you monsters!).
Source: Mm, Thanks Mike