HuskyGames Dev Diary 001 – Let’s Get Started

Hello.

In April 2007 Michael sent me an email. “Shall we set up a PS3 website?” asked the text, innocently. It’s been nearly four years since TheSixthAxis was born, and now, under the wing of Peter (colossalblue) it’s become one of the best websites in the industry – professional reporting, unmatched community focus and a nicer group of writers you’ll never meet.

“Shall we make an iPhone game now, then?” Michael asked a month or two back. I’m a sucker for a bit of coding, but I’m also quite happy slogging away at pixels in Deluxe Paint 4, or pretending OctaMED’s still the best way to create music. I’m right, of course, but that’s probably for another post.

So, yes, we’re making a game. An iPhone game. And, unless the pitchforks and flaming torches say otherwise, we’d like to talk about it here on TSA as we go along.

Firstly, we’d like to extend our warmest graditudes to Ansca Mobile, the guys behind the software development kit Corona, which we’ll be making the game in. They’ve granted us a license and in return we said we’d give them a shout, so here it is. We’re hoping Corona, which basically lets you code in LUA, will be the key we need to coding on the iPhone – there’s been some great games already released in it, so we’re optimistic.

So what’s our first game going to be?  Well, that’s going to remain a secret just now.  It’s not that we don’t know, it’s more that we think it’s pretty cool, and don’t want anyone stealing it and adding Doodle to the beginning of the name – at least, not until it’s already out on the App Store, that is, at which point it seems to become fair game.

But yeah, all that’ll come, but for now rest easy in the knowledge that we think we’ve found something original, something a little different, and we’ve now got the tools and the impetus to get it rolling.  We’ll be back with more soon, I just need to fire up the Amiga 1200 and dig out my Workbench disks, or this thing’s never even going to get started.

36 Comments

  1. YMAM: it’s not Slamball, but Slamball is very much on the Roadmap. If we had a Roadmap. Nofi: make a Roadmap.

    • I’d try and describe what Slamball is and how awesome it will be to other members but we’ve been here before and I’m rubbish.
      Looking forward to seeing what you guys come up with : )

  2. Making a game is really cool, mentioning Octamed takes me back to when i used to spend as much time tinkering with that as i did gaming.
    But now i am sad as my Amiga has long-since departed.. Can Octamed run on an Amiga emulator?

    Best of luck with the new project and i’m looking forward to reading the diary updates!

  3. I approve of this games creation.

  4. If you release a game called JiggleTits then you’ll be hearing from my lawyer. :-p

  5. Best of luck with it and have fun….ventures like this can be testing! :)

  6. I’d love to see a Game Dev Story style game based around running a successful games website. Gettin’ the scoops and leaving burning dog poop at the doorstep of rival sites and what not.

  7. The Corona SDK rocks!

  8. Hey, that’s great :) I read the name “HuskyGames” and knew Michael is involved in the project. Good luck and have fun :) I’m looking forward to hear about your progress.

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