inFamous 2 Karma System Detailed

inFamous was a well made, if a little repetitive, super-powered open world romp. It was a solid game with plenty to get excited about but there were one or two areas which we thought could do with some attention.

So it’s encouraging to hear, from Brian Fleming at Sucker Punch, that the studio is focusing on fine tuning elements of one of the more frustrating aspects of the first game. The morality choices in inFamous (the first) were very clear cut with no ambiguity and not much incentive to play it your own way.

The player got more powerful the further down the scale of good, or bad, that they progressed. Making a mix of good or bad choices, depending on your personal preference resulted in a limitation of power. So most people would have started off down one path and stuck to that for the entire game, levelling up and maxing out on either the virtuous or iniquitous powers. Many people felt that this was something of an easy way out for the developers to take, something that they themselves seem to have recognised in their latest post on the PS Blog.

Citing an almost genre-defining praxis that sees super-heroes struggling with morality, Fleming insists that the studio are working to make the player’s choices more about personal relationships than simply about the mission at hand. You will choose methods of mission fulfilment and non-playable character alliances that dictate your route through the improved system of karmic reward.

These two videos illustrate the differences in how the options are presented and how the player will deal with them. We’re inclined to think that this sounds much more interesting than the clearly defined black and white options that we had in the first game. Oh, and the game is looking gorgeous too, these aren’t cutscenes.

http://www.youtube.com/watch?v=XQcDLUn9Nqs

http://www.youtube.com/watch?v=ME4ZtD0jbYY

You can read our hands-on with inFamous 2 here.

Source: PS Blog

21 Comments

  1. The more I see of this, the more impressive I find it. I always said of the first that it was good but flawed, and that a sequel would come along and would knock the stuffing out of it.

    Looks like I was right, eh?

  2. I actually want this game now that I’ve seen the these two trailers. The first was, as said previously here, good, but flawed and I enjoyed it, but this seems just so much more impressive! Love it!

  3. when i look at zeke i can see him saying “shut the fuck up donnie!”

  4. Whooow, Sucker Punch have really stepped up, that looks FUNking awesome!!!! :D

  5. This sequel is looking like a good one. Still seems fairly clear cut as to who will give you the good or the bad choices but will be interesting to see what other methods you’ll have to choose between on other missions.

  6. Jesus – it looks amazing! Gonna have another blast through the first one as I loved it.

  7. I’ve just gotten Infamous and I was not expecting the type of gameplay it has, it’s rather good but I agree with tonycawley about it being tedious but it’s still great and now I really want to play this when it comes out :)

  8. To safe some time I watched both movies at the same time.

    that actually didn’t safe any time.

  9. looking good day one for me.

  10. YAY Good NPC animation!!!

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