When it comes to showcasing your new baby, it’s hardly surprising for proud parents to produce their little bundle of joy looking his or her absolute best. Hence, it has been confirmed that the recent Battlefield 3 footage is from the PC build. Like there was any other possibility.
But what of the inevitable console versions? Speaking to Joystiq, DICE executive producer Patrick Bach has touched upon the studio’s new Frostbite engine, noting how the tech will hold up on lesser powered platforms. Bach states:
We’re streaming all the data. There’s not a single frame where nothing streams. From textures to objects to weapons to sounds and animations … it scales down pretty well. All of the core systems will use streaming, so it’s more of a question of how often you have to stream, and how big are those packages. The engine is built with that taken into account.
Check out the full article for more details, including how DICE now believe they’ve gotten pretty good at single-player campaigns thanks to their time with Bad Company. There’s also some talk of the expected longevity of the snazzy Frostbite 2.0 engine. Bach claims:
I wouldn’t be surprised we saw four, five games on this engine.
Finally, check out some new screens we’ve been sent by EA.