What Is Dragon Age: Legends?

Fancy winning yourself an access key to the Dragon Age: Legends closed beta? Well listen up. TheSixthAxis has two codes to give away to our readers, one of which will be posted here tonight at 8PM, and the other at 10PM. Note that a Facebook account is required to play Dragon Age: Legends, and once the code has been activated, it would be much appreciated if our winners let us know in the comments section below. Good luck.

Dragon Age: Legends, the successor to 2009’s Dragon Age Journeys, is a turn-based RPG set in BioWare’s grim fantasy universe, soon to be available publicly via social networking platform Facebook. This isn’t the first time a big name in the gaming realm has received the social-app treatment; last year Ubisoft developed Assassin’s Creed: Project Legacy, a unique resource-based sim, and though its primary function was to promote 2010 Game of the Year runner-up Assassin’s Creed: Brotherhood, it has actually captured an audience of its own and has continued to expand.

[boxout] In DA: Legends, players create their own warrior, rogue, or mage, embarking on a standalone adventure through the blighted fictional land of Ferelden. The game is presented as a single path dotted with checkpoints which the player has to travel between. Each checkpoint has its own instance, usually being item discoveries or small skirmishes; a number of these are chained together to form quests which offer additional items and gold upon completion.Though the ever-winding path does branch off on occasion, the game feels incredibly linear; however, Dragon Age: Legends is intended for five-minute bursts of play, so the design actually suits it perfectly.

Triggering an instance will use up energy points, and once they have all been spent, players will have to wait in real-time for them to recharge, each point usually taking four to five minutes. It works in a similar fashion to the ally and craft mechanics which also feature in Dragon Age: Legends. When players aren’t in battle or scavenging for loot, they can return to their castle; a compound of workshops and other facilities which can be upgraded and used to produce items such as health and mana boosts.

As mentioned before, combat in Dragon Age: Legends follows a turn-based schematic which most gamers will be familiar with. Before battles commence, you have the option to summon one of several supporting characters, which is recommended, especially when fighting multiple waves of enemies. Once the fight has been concluded however, your companions will tire out, prompting you to wait a couple of hours before marching back into the heat of combat.

An initiative bar is always displayed at the bottom centre of the screen, clearly outlining when each combatant gets their turn. The player assumes direct control of all party members and when active, they can decide to either attack, defend or use an ability/item. When it’s the players turn, highlighting either an enemy or ally with the mouse will make a wheel appear around them, depicting which actions are available and what the result of that action will be. Battles are usually staged in two or three continuous tiers, so keeping an eye on your party’s health and mana will need to become second nature. If the main character dies in combat, you are warped out of the instance, and have the chance to play again, though the energy cost will not have been returned and allies who fought alongside you will be exhausted.

As you progress through Legend so will your character, and after massing experience and gold, you can afford to buy luxury equipment and expand your castle. Levelling up also unlocks new abilities which can be used in battle, and there are plenty to choose from, making combat increasingly diverse, and ultimately more engaging.

One issue that will occur frequently is EA’s shoehorning of premium content. Aside from having a stock of gold coins, there is also a separate currency called Crowns which can be used for a variety of beneficial perks (such as reduced waiting times) but there is a catch. 200 Crowns, which is just enough to buy you a pretty level 9 weapon, will set you back five dollars, 900 Crowns being priced at twenty.

After the first ten-minute hurdle, Dragon Age: Legends folds out into brilliant game, ideal for Facebook fanatics who have a few moments to spare each day to kick some Darkspawn hides. The combat is simplistic, yet offering enough depth for RPG veterans, and the crafting/management mechanics are brilliantly implemented. However, EA’s attempt to pocket some cash from Dragon Age: Legends damages the overall experience, feeling more like a hindrance instead of legitimate luxury access.

With Dragon Age being such a hardcore gaming title, especially among the PC crowd, bringing the franchise to a social platform will be an interesting experiment, and hopefully the game will continue to grow over the coming months.



  1. It’s brilliant! Been playing the closed beta for a couple of days now. It still needs some tweaking, the item drops are a bit strange, but it looks promising for when it’s final. Also it can be quite hard, if you don’t set up the correct party and think your moves through, you will be killed in some of the harder matches.

    I also love it unlocks DLC for Dragon Age II, like AC: Legacy does for AC: BR :)

  2. Nice, it looks like it has evolved a little since Journeys last year. I only played the last one for the in-game unlocks but I found it quite enjoyable for a short blast. Will try this.

  3. I quite liked Journeys, and completed it for the extra unlocks it gave DA:O. Got into the beta for this over the weekend, and the gameplay is improved, but the energy count is and crowns system does seem to limit it if youre not willing to depart with cash (like me). Be interesting to see if there are any changes to this once it goes live. Along with the 5 unlocks for DA2 playing Legends can give, it looks like there are unlocks for Legends itself if you play DA2, Mass Effect 2 and Dead Space 2.

  4. Dont do facebook……

    • Then you wont want to play a Facebook game :)

      • Yep – wont wanna play this mate, still like the read the news though. Facebook is just annoying pics pissed up with fools you hated wanting to be your friend ha. My GF is hounded as I am through my bros accounts.

        Facebook [imo] is fork hunts :-)

  5. Been playing this for awhile now, love it.

  6. I was not impressed when I accepted the Dragon Age: Legends as a Facebook App only to find out I need a code for it. So I wait patiently till 8pm/10pm and it appears in THIS article or another one?

    I may just wait till no code is needed, however, as I’m not too fussed as I know that I will not be getting this game when it comes out and will more likely play Dragon Age: Origins the complete edition.

    I loved AC:Legacy though! My friend totally finished it at the time although I reckon there are more quests now.

  7. And here is the first code: YYZD-XPMA-JRBJ-SD5B

  8. claimed it

  9. Where’s the next code? :P

    • It’s over an hour late, not bothered waiting anymore. I’ll try get in some other way. Thanks anyway…

      • Sorry, had technical difficulties at around 9.45 last night. Post your e-mail address to Jim[at]TheSixthAxis[dot]com and I will hook you up with a code.

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