So, I was feeling fairly optimistic after my first play through of UFC Personal Trainer, and it was with great enthusiasm that I fully started the first week of my 30 day weight cut plan. Unfortunately the week’s results have been much more mixed than I would have liked.
First up is the good stuff. The exercises themselves have remained nice and varied. Early on in the week everything was very much focused on leg and stomach work, with ‘crunch and punch’ style sit-ups, ‘V-ups’ and ‘leg lifts’ becoming my new worst nightmare (highly effective though).
I also gave the ‘tyre flip’ activity a go, and my backside is still killing me (hey, none of that thank you very much). What the tyre flip entails is you doing a squat, holding it for a couple of seconds before springing up and pushing your hands forward. I opted for the intermediate setting, lasting three minutes, which proved more than enough for me.
As the week drew to a close the game started to integrate additional routines into my program. Arm curls, shoulder presses, bag-work, arm extensions; nice and varied, although nowhere near as tough as those damn sit-ups.[drop] Despite only doing this for a week, I’m already feeling the benefits. My legs have started to firm up, and some nice definition lines are appearing on my stomach. This is quite a nice boost and provides the kick you need to get up and do the routine after a twelve hour shift at work.
Now for the bad news; Kinect is actually doing my head in, and the amount of space it’s demanding is verging on the ridiculous. In one workout alone I failed five out of thirteen tasks simply because Kinect lost track of me (despite me clearly being there) and I stormed off out of utter frustration. I have a low tolerance for technology failure, so the air in my house has been turned blue over the last few days.
Another thing that bugs me is the fact that if you do something incorrectly the game will penalise you, yet not actually say where you went wrong and how to rectify it. That’s quite an omission in my opinion.
For some reason my copy of the game has also turned into a buggy mess, with the game momentarily freezing during moves (causing it to be recognised as a fail) and in some instances locking up for up to a minute. Very disappointing.
So all of this leaves me in an awkward position. On the one hand I can already see and feel an improvement, but on the other is the constant technology failure that is turning a possible 9/10 game into something of a 7/10. I shall persevere for another week, and see how it goes.