Move.me Out Now In The US

Back at GDC, Sony revealed ‘Move.me’, a new application for the PS3 that basically works as a server for the PlayStation Move, allowing programmers to connect to the system and develop for it without a whole PS3 development kit. Well, it’s now been released in the States.

It’ll cost you $99.99 as a purchase from the PlayStation Store, but students, researchers, and other academics can apply for the Academia Program for free access to the program. It looks like Sony are pitching Move.me less as a homebrew kit and more as a medical tool though:

Move.me is designed for academic researchers, university instructors, college students, programming hobbyists, and HCI developers. Show us how you can take the PS Move beyond traditional gaming and into areas such as:

  • Games and tools that support kids’ physical fitness and nutrition.
  • Kid-friendly programming interfaces for computer/technology classes or individual learning.
  • Physical therapy and rehabilitation.
  • Sports physiology or fitness training.
  • Music and the creative arts.
  • Augmented reality, 3-D, and other leading-edge technologies.
  • Addressing physically-challenged or special education needs.

There’s a great video over on the PlayStation Blog looking at some of these alternative uses for the Move (for some reason embedding is disabled). Of course, you’ll need a PS3, Eye and Move on top of the Move.me application, but for anyone interested in developing for motion controls, or even just PS3-owning students with a bit of time on their hands, it seems like a very interesting new opportunity.

There’s no release date or price yet for Move.me outside of the States.

Source: PlayStation.com/US PS Blog

19 Comments

  1. “PS3-owning students with a bit of time on their hands” there seem to be quite a few of those about, except those playing on their PS3s of course ;)

    • I bet those students have more than just time on their hands…

  2. I hope I can get this for free. I’ll see what I can do with it and how sidetracked I can get by it the better because it’ll make me learn more to go towards it :)

  3. There’s a massive Move pack on the way :)

  4. $99? Noooo! How do they intend to get a homebrew revolution going on when bedroom coders can’t get it for freee!?

  5. Free would have been better but at least it’s finally available.

    • and making it available in europe would have been nice too.

      • It’s only been available innthe us for 48hours Hazel lol give it sometime!

      • it only takes seconds to send data worldwide these days.
        so why have they not released it the same week?
        i’m guessing like so much other content it’s lost in the scee dungeon.

  6. Hmmm got the potential I guess for maybe move minis in the future!?

    • Possibly but in the meantime the Move update for LBP2 will allow for something like that, user created Move mini-games.

  7. So is this Sony saying they’ve run out of ideas (already) and need us to come up with them?

    Also, if I was in rehab, I’d much prefer to do a tedious exercise than try to paint a tree and it look like it had been done by a cat.

    • No mate complete opposite it’s Sony saying here you go see what you can create.

      It’s like saying why did lbp give you option to make you’re own levels…did media molecule run out of ideas, no.

      • Hmmm…. I dunno. For example, I’m too stupid to build you a computer.

        I have neither the knowledge, or patience, and I couldn’t even be bothered to learn if the chance arose.

        I can however, give you a load of bits to put together yourself. Much easier for me that way.

        I’m not an expert. I haven’t studied shit at university, and I don’t have years of experience in a particular field. Why would I want to play some bollocks that you or I have made, when I could play something a professional game designer has built?

        It’s like giving you the ability to film, direct and edit all the scenes from a movie yourself. I don’t want that crap. I want to see what Martin Scorsese, the certified genius, has created.

        Get me?!

      • how do you think he became a film legend by creating things we would never find new talent without things like this in all industries.

      • i agree with fatty, for once, giving the community the chance to create something for move is a great idea.

        just because they’re not professional, doesn’t mean they’re not talented.
        you’d be amazed what passionate fans can create when they’re giving the opportunity.

        from fan films to fan games, and look at what people have done with kinect.

  8. Great move Sony :-)

  9. This is really…..odd
    it seems that sony are trying to help humanity with Move.Me instead of helping gamers play or create games.

    perhaps to improve the It only does everything message (it only helps, the world)

    because none of those features seem like something a gamer would want, but a doctor or scientist would find very useful.
    it is for this reason that i am intrigued to see what this makes, but i wont try saving up for it anytime soon.

  10. Only problem is any software you make with this will never be published, even if it was, on a pc you would require a ps3 to use it so it wouldn’t be very accessible and probably not sell, and you can’t code programs for the ps3 with this so u would need to somehow port it, which if ur a bedroom developer u would never get the chance to do. Unless u had 1000s of £ spare.

    So in the end ur paying $99.99!!! for a driver which u can’t do anything with. People pay less than that for full software they can actually use to make money

    Also the kinect software development kit (read: not just driver and library of code) is free.

    I’m now convinced Sony don’t like the idea of new developers, this just seems like some sort of PR stunt

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