Alan Wake Sales Break 2 Million Barrier

The original Alan Wake has topped two million sales across 360 and PC, developer Remedy Entertainment has revealed.

In an interview with CVG, the studio’s head of franchise development, Oskari Häkkinen said that he felt as though the milestone meant that the adventures of the horror writer had become a “cult classic”.


We’ve moved over two million copies – that’s including PC.

So after a slow start it’s turning into something really positive. It’s definitely had legs. I think narrative experiences just have a tendency for that.

The sales figures, coupled with the success of XBLA title Alan Wake’s American Nightmare, has given cause for Remedy to consider a sequel. When asked whether the franchise has a future, Häkkinen said:

Yeah, I think so. Alan Wake is definitely very close to our hearts. It’s our IP – we own it. It’s not something that we’re going to forget very easily.

Source: CVG



  1. now bring it to Playstation!

    • Ew no, keep shovelware of the PS3 please. Thanks!

      This game was such a bore for me on 360.

      • A bore it may have been for you but shovelware it most certainly is not.

      • well, i quite liked it, i wouldn’t mind seeing a ps3 version.

        sady i reckon ms will have clauses or whatever in the publishing deal they had with Remedy, so that a ps3 version isn’t an option.

  2. I’m glad to read this. One of my favourite 360 games and I’d put it in my top 5 of this generation. Really pleased it’s found sales as time has gone on and they’re looking to expand on the story. Best news I’ve read all day.

    • Ditto.
      Wonder what the PC vs 360 sales are? Because not too long ago it was supposedly in the doldrums, interesting to see the sales apparently increasing by a good amount when it expands to other platforms.
      And considering the genre it would probably do superbly on the PS3.

      • It really suits the 360 pad, the trigger soft touch thing wouldn’t work on shoulder buttons and people aren’t used to have PS3 pad’s “racing” triggers for shooting.

      • Alan Wake would work fine on the PS3.

      • Oh please, are you trying to say that people can’t play shooters on the PS3 because of the triggers?

        Firstly the sales of games like CoD/Battlefield/Killzone (FPS) or Uncharted/Resident Evil/Dead Space (TPS) on the PS3 completely invalidates that statement. Apart from Gran Turismo all the highest selling PS3 games are shooters so your comment has no basis in fact.

        Secondly pads are a matter of personal preference, I know a number of people who prefer the PS3 pad to the 360 for all genres.

        Thirdly if you’re unable to play competently with either pad then I feel pretty sorry for you, the pads are almost exactly the same, it’s not that difficult to adapt. The only racing game I’ve played on my PS3 is Wipeout, the majority of the rest are shooters and I have 27 platinums. What is this witchcraft that enables me to play shooters with the PS3 triggers?

        Finally, considering the focus on motion control and the torch dynamic in Alan Wake, move would be an ideal peripheral for the game. I can’t actually think of a more suitable game for move than Alan Wake (even though I wouldn’t get it as I hate motion control).

  3. Brilliant game, still have only completed two episodes because it’s so frickin’ terrifying. I heard it made it’s money back on the PC development within a day or a week or something like that. What ever it is, it’s pretty damn impressive.

  4. it is not that great considering it has been on the 360 for years.

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