Brain in a Jar, an independent UK developer specialising in racing simulation games and technology, has announced that it has been awarded the EU rights to publish a detailed and authentic simulation of the legendary Indianapolis 500 race and its associated series.
As such the developer is looking for publishing options for the EU region and is open to offers from third parties. The game has been developed for the Xbox 360 and has already been published in the United States.
Created entirely by Brain in a Jar, using their own racing engine and asset teams, the game will feature 33 person multiplayer, more than 190 race car, six historic tracks, and multiple variants of the legendary Indianapolis Motor Speedway.
“Tracing an era of rapid technological development,” says the press release, “Brain in a Jar’s historic Indianapolis title takes players from the end of the front-engine ‘roadster’ era of Indy cars to the British manufacturer invasion and the rise of mid-engine monsters, culminating with the dawn of the down-force revolution.”
“Rounding off the content features is the roster of legendary drivers for players to race against, which includes superstars such as A.J. Foyt, Graham Hill, Jim Clark, Mario Andretti, Al Unser and Jackie Stewart.”
I must admit, I’ve never played a racing title like this before. I know we have a number of racing fans here at TSA – what do you think?
Spotter5
Colour me very interested! Always wanted to play a racing game with these ‘cigar shaped’ beauties.
BoyDay
The TOCA games had them in :o)
gazzagb
Love the look of the cars, remind me of the way F1 cars looked in the 60’s. Can’t find myself enjoying the game though, not when it’s just going round in a oval, left turn after left turn.
Smallville2106
Cars look interesting and would like to race them I game but as gazzagb said above, just racing round an oval doesn’t really cut it for me.
Foxhound_Solid
Oval only….dunno….
BoyDay
The limited number of tracks could be something that puts people off of what otherwise sounds very promising. Nice to see someone breaking away from the “playing it safe” methods of creating a racing game.