Speaking last week to MCV, SCEE’s Andrew House – the bloke that introduced us all to the delights of Wonderbook, thinks that the Vita was given a fair shot during Sony’s E3 press conference.
“We thought we gave Vita a good shout during the conference,” he said.
“There were two fantastic announcements which were designed to show that the platform can deliver very differentiated ‘only on Vita’ extensions of great console games. We demonstrated by highlighting things like YouTube, that there is commitment to give the range of network services, making sure that it has a multi-functional aspect.”[videoyoutube]”And then I think there is another opportunity,” he continued, “a sort of third pillar to the strategy, which is how we can fully take advantage of a digitally connected device. To explore access to different kinds of content and new content models – starting with PSOne and leveraging the assets that we already have.”
House also confirmed that the company isn’t going to take a “re-look” at the Vita given its slow start. “We are in what is a very competitive space,” he said. “I think we need to put more emphasis on the kinds of experiences that define and differentiate Vita.”
The SCE CEO also stated that a fifth of PS Vita content is downloaded rather than bought at retail. That’s a much lower amount (20%) than we thought, a figure that doesn’t add a great deal to the current software chart performances.
And, finally, on PS4? “The right time to talk about new advances in hardware is when you can demonstrate a significant leap on the current experience, and something that is going to be attractive,” he said. “That remains our philosophy. Beyond that we have nothing to say at this point.”