Microsoft Comments On Cloud Gaming After Gaikai Acquisition

This morning Sony confirmed that it had plans to acquire cloud gaming service Gaikai, and whilst we speculated at lunch time that the deal meant Sony had a huge number of options ahead of them, Microsoft were sitting quietly in the corner.

They’ve commented, of a sort, on the day’s proceedings.

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“The cloud has been a key component of our strategy and a big area of investment with Xbox for many years,” they said to GI. “Through Xbox LIVE we’re serving up gaming and entertainment in the cloud to more than 40 million people.”

“We’re committed to delivering extraordinary entertainment experiences across devices in a uniquely connected way through Xbox, Windows Phone, Windows 8 and other popular devices,” a spokesperson continued, “and we’re looking forward to continuing to innovate in this space in the future.”

It’s about as non-comment a comment can get without saying “no comment” but at least the platform holder acknowledges the events of the day.

The smart thing would be for them to give OnLive a quick call – many expect cloud-based gaming to be the future, and Microsoft will know this as well as anyone.

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14 Comments

  1. I feel there’s been enough comment on this matter today from everyone without commenting on a non-comment, so i wont comment.
    Oops, I just did.

    • you’re just commenting to say you’re not commenting?

      sounds reasonable to me. ^_^

      • Only if Microsoft/Sony ever gave a no-comment like that ;D
        Then again… you never see much humour with the big fellas do yeh?

        Oh wait, where’s Kevin Butler?! :O

    • XBOXONLIVE

  2. I reckon if cloud gaming does ‘catch on’ (which I seriously doubt it will), MS will just implement it through LIVE and also Smartglass, rather than buying an existing service such as OnLive.
    Apart from Sony acquiring Gaikai’s existing patents, I can’t see why they were valued at $380 million (or however much they were). Big gamble for Sony and sadly I don’t think it will pay off.

  3. The folks at MS have just seen a bandwagon pass by. Are they going to jump on it or let it roll on by. My advice if they’re listening – let it pass on by. Onlive won’t be purchased by nintendo so let Sony do their stuff and see how that progresses and then venture into the water once sony have either suffered a massive loss or proved it can be a success. Personally I think, like 3d, it’s not a solid enough investment for countries without the necessary broadband structure on a wide enough basis (hello UK) to be a sound investment any time soon. Don’t mean 3d needs decent internet it’s just I feel they’re both too gimmicky and don’t offer enough for the mainstream to be a worthwhile investment. Michael Pachter move over, there’s a new boyin town. How’d you like them apples?!

    • I think you’re right – cloud gaming will be next gen’s 3D. Nice idea, but a combination of poor implementation/pricing meant it never fully caught on.

      • I’ll stick to good old fashioned 2d content and disc based gaming thank you very much. Regarding digital content for gaming the pricing structure, on the whole, is just such a mickey-take that I’ll never embrace it when I can get the boxed based equivalent for near enough the same price or cheaper and let’s face it sony are more guilty than most of excessive price setting for digital. I appreciate there’s been some good options recently and ps plus is starting to offer value for money but it’s still the exception rather than the norm.

  4. I don’t know I’m not that interested in cloud gaming, nor are most people I talk to, so I don’t see this catching on.

    I only think MS should purchase OnLive just for the name, I’m surprised OnLive was even allowed that name in the first place. If MS do go the cloud gaming route they’ll have to think about OnLive just for brand recognition so people don’t get confused.

  5. The MS reaction about them serving up cloud gaming for c 40m people was a bit sad. Hardly the same thing at all. If Sony’s new purchase fails I can see the headlines now :CLOUD STRIFE!
    Sorry, but can’t go more than a few articles without FF7 getting a mention now can we?

  6. Meh boring typical statement.

  7. I think Microsoft may end up buying Onlive in response to Sony’s acquisition – even if it ends up being an investment that is at least 5 years away from true functionality.

  8. translation.
    “don’t forget about us”
    ^_^

  9. “The cloud has been a key component of our strategy and a big area of investment with Xbox for many years,” they said to GI. “Through Xbox LIVE we’re serving up gaming and entertainment in the cloud to more than 40 million people.”

    Wow, way to abuse the concept of ‘cloud’ storage to make yourselves sounds cool MS.

    Streaming videos and offering games to download from your servers is not “serving up gaming and entertainment in the cloud”, otherwise anyone who has ever made anything downloadable via the internet has been offering cloud services.

    I don’t think game streaming will take off as much as some people (cough TSA cough) do, but I think it has potential for offering trials of games, or backwards compatibility without the overhead.

    I also think MS has missed the opportunity to be a leader here and now they’re pretending they haven’t.

    “Yeah but nah but yeah but woteva! The cloud is stupid and we don’t even want it and everyfing and we already have it anyway and we’ve been using it for years so shutup and stuff!” a Microsoft representative said today.

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