We’ve covered Modern Warfare 2 in the past, but for some reason we’ve never gotten round to the final part of the trilogy before. However, it came top of yesterday’s poll, so here we are with the bombastic conclusion of the Modern Warfare arc.
Call of Duty is a bit of an odd beast at times, although it’s hard to argue that the Modern Warfare series didn’t significantly alter first person shooters forever. The problem is though that by the third Modern Warfare game the innovation that helped push the series to the top seemed to have largely stopped, something that Peter commented on in our review of the game’s single player, and something that was touched on, to a lesser extent, when we looked at the multiplayer.
Since the first Modern Warfare, Call of Duty titles really have been games of two halves, so we’ll stick with the single player aspects for a moment. Perhaps the most important thing about the game’s campaign is the way it has that “been there, done that” feel to it, at times it really does seem like their recycling sections from earlier games. This does fall by the wayside somewhat later in the game, as Peter noted, so it’s certainly not just retreading the same ground.
Despite the lack of innovation, Peter was pleased with the single player, rating it at 8/10. In particular he praised the “bold narrative” and the twitch shooting that has now become a staple of the series. In conclusion he called it a “a fast, furious careening journey through a global war zone and although its goals and methods are now familiar, it still achieves them like nothing else.” I think that’s all you can ask of the single player in a Modern Warfare title.
Now, onto the multiplayer. As noted above this got a separate review, this time coming from Matt. He started off by praising the way the game is fun at all levels, whether you’re just starting out or a veteran player. He felt that the way it constantly gives you unlocks and reward adds a genuine sense of achievement to the game, and keeps you wanting to play.
He was also pleased with the game’s strike package system, which is an overhaul of Modern Warfare 2’s kill streak rewards. With a greater focus on objectives other than killing enemies, and more persistence in the form of support packages, he felt the new system really improved the game.
On the downside he was disappointed that Spec Ops still only supported two players, and felt that the game could have done with a few larger maps. The game’s multiplayer still game in at a 9/10 though, so they’re certainly doing more right than wrong. Here’s a quick snippet from his closing remarks:
Those who have played all the previous games and have grown tired of Call of Duty are just about the only people we wouldn’t recommend Modern Warfare 3’s multiplayer to. For everyone else, dive right in, the warfare has never been better.
Now that our two reviews are out of the way, it’s your turn to share your views on the game. Feel free to write about the multiplayer, the single player, or both. All you need do is drop your response to the game in a comment below by Sunday afternoon. Remember that you need to attach a rating to the game in your comment, selecting from the Buy It, Bargain Bin It, Rent It, Avoid It scale.