Normally when people start spouting figures about mobile devices selling like unibody hot cakes, stoic defenders of the traditional consoles cite the (factual) old faithful: not everyone that buys a smartphone plays games.
This is true. But Apple’s figures for Game Center – the service that you activate on your iPhone, iPad and iPod Touch when you want to play against other online and compare achievements – show that over 130 million people do play games.
That puts iOS devices way beyond the likes of the PS3 and Xbox 360. There’s still the notion that someone might activate it and then never use it, but that could also apply to those buying a PS3 to watch Blu-ray movies on, right?
And that’s not all. Cult Of Mac is saying that Apple’s iOS devices are likely to become the world’s biggest gaming platform by the end of the year. To do this they’ll need to make that figure 200 million, which would surpass Nintendo’s DS.
It’s not unreasonable: there’s already 180 million OpenFeint accounts, the precursor to Game Center.
Sure, some people might have more than one account, but it’s clear the market is there, and the figures at the very least make you stop and think for a moment. Even Crytek CEO Cevat Yerli thinks that the future is – potentially – the tablet.
“The current generations are drying out, and the longer we wait for the next generation of consoles, the higher the likelihood that they could fall behind tablets in terms of being the first thing people reach for when the time comes to play games,” Yerli said in a recent interview.
“Tablets are putting pressure on the gaming industry, and taking over in some ways, so that should be kept in mind,” he added.