As a cooperative four player online shooter Mass Effect 3’s multiplayer is very good fun and the online community have kept things ticking over all year. That could be all about to change though with this week’s release of Borderlands 2 to which the first seven words of this paragraph also apply.
There has been some speculation on the Mass Effect 3 forums, powered mainly by some seeming hints in recent operation status updates, about what new DLC BioWare many be about to release for the multiplayer side of the game to help it maintain mindshare during the autumnal onslaught of new releases.
It is quite possible that BioWare know they have no chance of competing on Borderlands 2’s opening week and will look to lure players back a little later in the season. That could work though we know that Gearbox are planning a succession of DLC releases for Borderlands 2 through to June next year.
In the short term it means that this weekend’s Mass Effect 3 operation will be especially tough with much of the player base off skag hunting.
Operation: PATRIOT (Sept. 21st – 23rd)
Cerberus continues to put pressure on our troops, hindering our fight against the Reapers. Our allies have committed their top military units to target Cerberus’ most valuable assets: their Atlas Mechs.
Squad Goal: Extraction on any difficulty with all squad members as the same non-human race. Requires 2 or more players in squad.
Allied Goal: Kill 600,000 Atlas Mechs on any map at any difficulty.
Special Circumstances: Escort Drones travel speed reduced.
Squad Goal Success: All squad members awarded a Commendation Pack.
Allied Goal Success: All players awarded a Victory Pack.
The special circumstances are graciously bestowed upon us for failing to complete Operation Vigilance two weeks ago. Same non-human race squads of either Krogan (Soldier/Sentinel/Vanguard) or Turian (Soldier/Sentinel) are likely your best bets.
Krogans have high levels of health and carry heavy weapons while also being savage in close quarters fighting. Turians also have good levels of health and their innate ability with weapons, represented by a racial bonus to stability, makes them very handy in a firefight at medium and long ranges. If you are helping with the Allied Goal, Bronze difficulty is best avoided as you’ll have very few Atlas’ to shoot.
Lastly, we come to the stats, in the form of a new infographic:
I know I will be playing some of both Mass Effect3 and Borderlands 2 this weekend, assuming my BL2 pre-order turns up, how about you?