The team behind the DayZ project have released new screenshots focusing on building interiors, along with some more information about the game.
The shots show one building in one village, where every building are now places that can be entered. But it doesn’t stop there.
“Our artists have been very busy, methodically going through all buildings in Chernarus and adding interiors. The task can be pretty difficult, when the buildings where made interiors were not considered so it an be a challenge for the artists to make the interiors both look correct and work properly.” wrote Dean ‘Rocket’ Hall, the developer behind the original DayZ mod.
According to the blog post most of the focus by the team has been to add interiors to buildings that are away from the centre, like the homes in villages. Now the team is turning their attention to the centre of the map and adding interiors to the city buildings, as well opportunities where players can find supplies.
DayZ originally began life as a mod for Bohemia Interactive’s Arma II. As the mod’s popularity grew, Bohemia Interactive offered to develop the mod into a full title.
Source: DayZ Tumblr