The handheld versions of LEGO Lord Of The Rings, something we’re quite keen to test out, won’t have the fully open world sections that the main console versions will have.
The PS Vita, 3DS and DS versions are out this week, but compared to the PS3 and Xbox 360 iterations (that are a few weeks away) the experience is likely to be somewhat dampened for those that like to explore off the beaten path between the main levels.[videoyoutube]Another LEGO title that suffered on the Vita was the second Harry Potter one: on the device it was an ugly, disjointed mess, taking much of the 3DS game and blowing it up, creating a blurry, simplistic adventure.
Whilst we’re hopeful that Warner Bros. won’t repeat the same mistakes with the portable PlayStation version for ‘Rings, it’s worth noting that a separate developer is behind that version.
Not that we think Travellers Tales Fusion aren’t capable, especially with the added grunt that the Vita provides, but it does seem a little odd that the version some would have preferred to get will be somewhat less interesting.
Looks like, at least according to chatter over the last day or so, it’s a console version for the full experience, then. We’ll know soon enough.
We contacted the publisher for clarification on this, but no answer was immediately forthcoming. We’ll update this story if this changes.