Yesterday’s news that Rayman Legends had not only been delayed, but was also no longer a Wii U exclusive was a bit of a shock. I personally had been eagerly awaiting the game, which was due out this month (after being already delayed from last November) but now it’s not going to be released until this September. That’s quite a delay.
Why? Well, it’s clear publisher Ubisoft wanted to shift more copies, and to do that they had to increase the number of formats it’ll be available on – namely the PS3 and Xbox 360.
But, hey, that February release was actually bang on, with one developer saying the game was finished. “This is not a decision taken by the development team,” says the studio member, translated, “this comes from really really high up, so please don’t pick on the game.”
“If you’re pissed, imagine how we feel,” he added.
“Think on the situation, we’ve been making overtime with this game practically since May preparing E3, and then almost a demo per month (Gamescon, Wii U presentation, shops, eShop, etc.) and at the same time trying to actually finish the game.”
“We had a first delay because it was obvious we couldn’t finish on time but we gave it all to be there on February. What face do you think we had when the week we had to close the game we’re being told it’s not going to be released? I couldn’t believe it.”
The developer adds that they’ve “spent 6 months barely seeing our wives, kids, and friends for nothing because, after all, such a haste wasn’t needed. Believe it, it was a hell to swallow these news.” It’s hoped more will be added to the game during the period required to get it running on PlayStation 3 and Xbox 360.
“There are no issues with the game development. All of the information was in the press release, the only reason for the delay is to release on multiple platforms,” Ubisoft public relations specialist Sarah Irvin said.