With Metro: Last Light’s release arriving last month, and our review of the game coming this morning, it’s fitting that today’s WeView turns its attention on Last Light’s predecessor, Metro 2033. Although Metro 2033 only appeared on Xbox 360 and PC, it seems like the game has gained enough of an audience on TSA to get it selected for this week’s WeView.
Set twenty years after a nuclear war (I guess we’ve got that to look forwards to later this year), the game takes place in Moscow’s metro system, where survivors of the nuclear apocalypse have relocated to stay safe. The action follows Artyom, one of the first people to be born in the metro. The mysterious Dark Ones are threatening the metro system, and Artyom takes on the task of keeping his home safe.
Given this responsibility, it’s unfortunate that one of the complaints Gamoc had in our review of the game was that the most of the guns feel “awkward and they seem to lack power”. He also felt that “the controls start to feel a little slow” when you enter combat, something that certainly isn’t going to be helped by awkward weaponry.
Of course, the weapon systems in the game are made interesting by the scarcity of ammunition and the fact that military grade ammunition is generally used more as currency than for shooting things. While the scarcity and use as currency is clearly an attempt to try and change the way you think about weapons in the game, Gamoc found that the game was often frustrating when you were running low on bullets and that the system “can easily render you dead in a gunfight.”
However, on the more positive side of things, the game has some wonderful visuals. Gamoc commented that the game’s visuals were “Probably the best thing about Metro”, enjoying the way that the “omni-present dust floating in the air” really added to the feeling of sheer terror that permeates the game. In fact the terror that the game generates means that at times he “found it difficult to play for longer than 45 minutes at a time”. That really is terrifying.
Ultimately he rated the game as a 7/10, feeling that the story is a little slow to get going as well as the aforementioned issues with the game’s guns. Here’s what he had to say about the game in conclusion.
If you’re looking for a considerably more terrifying survival horror version of Fallout 3 without the openworld and most of the humour, Metro 2033 is definitely for you. If you’re looking for something more like a shooter then Metro isn’t going to satisfy you. Gorgeously atmospheric, at times completely frustrating and genuinely interesting hints about the surrounding world are omnipresent. If the shooting was less awkward it would be very easy to recommend, but as it is it’s difficult to do so.
So that’s Gamoc’s view of the game, but what’s yours? If you feel like sharing your thoughts all you need to do is drop us a comment below. It doesn’t matter if you loved or hated the tour through Moscow’s subway, we’re still interested to know what you thought of the title.
All we request is that you add a verdict to your comment, using the Buy It, Bargain Bin It, Rent It, Avoid It scale. We’ll tot up all your views on the game on Monday, which means that you need to get your comment in by Sunday afternoon if you want to take part.