Microsoft Confirms Daily Internet Check, Publishers Decide On Pre-Owned Fees

Microsoft has sensibly decided to issue a FAQ, a series of bullet-pointed info snippets, in order to attempt to clarify the recent PR bumbles that came forth after the Xbox One was revealed a couple of weeks back. On their own official news blog, they’ve made three new sections which detail most of the issues potential customers were having.

“Because every Xbox One owner has a broadband connection,” says one section talking about the Xbox One’s ability to tap into ‘the cloud’, “developers can create massive, persistent worlds that evolve even when you’re not playing.”

It mentions that you’ll need to install (and sign into Xbox Live) before playing a game. “After signing in and installing, you can play any of your games from any Xbox One because a digital copy of your game is stored on your console and in the cloud.”

1.5Mbps broadband needed

Xbox One needs to be online once every 24 hours or games won’t work

It’s up to publishers whether or not they charge a fee to sell on a game

You won’t be able to rent or loan games at launch

“So, for example, while you are logged in at your friend’s house, you can play your games.”

The posts mention “a broadband connection of 1.5Mbps” which shouldn’t trouble most users (although their statement that the average is 3Mbps means very little).

The important bit is the requirement for the system to ‘check in’ every 24 hours. “While a persistent connection is not required,” the post states, “Xbox One is designed to verify if system, application or game updates are needed and to see if you have acquired new games, or resold, traded in, or given your game to a friend.”

“Games that are designed to take advantage of the cloud may require a connection.”

“With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library. Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies.”

And on pre-owned: “Some gamers choose to sell their old disc-based games back for cash and credit,” say Microsoft. “We designed Xbox One so game publishers can enable you to trade in your games at participating retailers. Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games.”

That’s nice, but it doesn’t stop publishers charging. “Microsoft Studios will enable you to give your games to friends or trade in your Xbox One games at participating retailers,” it says, but “third party publishers may opt in or out of supporting game resale and may set up business terms or transfer fees with retailers.”

“In addition,” it adds, “third party publishers can enable you to give games to friends. Loaning or renting games won’t be available at launch, but we are exploring the possibilities with our partners.”

Crikey.

Some are expecting Sony to offer a similar method to publishers with the PS4.

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86 Comments

  1. As a games machine, this is despicable. I really hope Sony choose a better path than this.

    • Yes, if Sony do the same i’ll be absolutely gutted for myself and for gaming in general.

  2. Great, requires a connection of at least 1.5Mbps. I live in a small village and the internet here is in the dark ages, my current connection runs at 512k, and that is when it works at all.
    So thankyou so much Microsoft, for making a console I can’t use unless I move house!
    Please please please Sony, DO NOT do this with the PS4!!

  3. Sony did already state that the decision of allowing pre-owned games would be up to developers, so its probably going to be something quite similar.

    • yeah but from the sounds of it, here when they do “allow” it, you can only trade it through participating retailers, which means the “evil gamestop” and it’s like.
      and it sounds like there’s no private trades, unless the person you’re giving/selling to has been on your friends list for 30 days and then it can only be done once.

  4. I like the sound of being able to play all my games on a friend’s console via the cloud. Would make game nights a lot easier.

    That’s literally it, though. Not enough to cover up the rest of this bullcrap. Almost every paragraph reads like, “Here’s something that was rumoured you wouldn’t be able to do! And here’s the massive catch that makes it not worth your time and money.”

    • Nothing clever about that, though. I assume you just download the game when you sign in to a friend’s Xbox.

      These solutions are a mess, and all to combat pirates / second hand sales.

      • I don’t think it’s t combat piracy, I think it’s all about the used games market.

    • having to download the game first of course, and seeing as both next gen machines will be running bluray drives, games are likely to be quite large, that means a lot of downloading.

      i’d have thought just taking the disc, before they forced every game to be installed, would be much easier.
      just stick the disc in, and you’re playing.

      certainly easier than having to input your account details on your friends machine.

      • Oh, you have to download it rather than play it directly from the cloud? Welp, now I can happily blacklist this machine.

  5. OH GOD i hope the PS4 doesn’t have to do all this sh*t :-/
    + I shouldn’t of laughed when i read this bit(just incase SONY do it but i couldn’t help it because it just sounds like, well i don’t know really…i am lost for words) –
    “Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies” But i found that hilarious really!!! LoL:D WOW!!! You can’t even play off-line?!?! If somehow you couldn’t connect to the internet for some reason. Oh dear.

  6. “Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies.”
    So the main function of the XB1 is still available if you lose your internet connection for a longer time… ;)

  7. the X1 & its anti consumer bullshit can stay away from me no sale.

  8. lol, somebody is going to hack the Xbox1 to fix all of this so once that happens I’ll probably buy 1.

  9. I’m sorry but that’s outrageous, there are many times when my home loses connection for a day or more and to think that I won’t be able to play offline as a result is daft as heck. Not to mention blocking preorders. And it’s going to dramatically affect the Xbox’s traditional audiences in the military or in university, as they can’t really get online with their systems.
    As for Sony, they’ve already said that the system can be played offline completely so I don’t think system-wide DRM is likely, many of their biggest markets are in places where the internet isn’t exactly great and they know it. Of course, 3rd parties are gonna try their own DRM I think, but it depends how popular it is.

  10. I do like they wording. “Nothing to do wit us, it’s publishers. Blame them”.

    As someone else said, PS4 can be played totally offline and does not need an internet connection so Sony will not have a similar system.

    • Wow, did Sony confirm no Internet connection is required… Excellent, not sure how I missed that!

      • It was in an interview a fair while ago, in the time frame things can change, so I’m still 100% sure…

      • Not with Sony’s own games but there’s nothing from stopping other publishers saying you need to register your game online like some do with multiplayer already.

      • So it is possible we may see a mixed answer in the end. Some single player titles may require an Internet connection, Sony’s and others may not.

        The fact EA are no longer pursuing the online pass system means they will be likely employing a full game pass solution, not so different from the Xbox arrangement.

        I suspect from all I have read the PS4 will (hopefully) be the least worst option when it comes to the impact of DRM.

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