Sony have jumped into the VR headset arena with both feet, announcing their VR headset, dubbed Project Morpheus. There were some fascinating details to the approach they took during development and their thoughts on what helps to immerse a player in the virtual worlds.
There were also a bunch of technical details about the developer hit and design of the device, which we’ve summed for you:
- The current dev kit has a 5″ 1080p LCD display (960×1080 per eye) with 90 degree field of view. This is not final.
- Head tracking runs at 1000Hz within a 3 meter volume and through 360 degrees, facilitated by the PlayStation Camera and LED lights alongside an accelerometer and gyroscope.
- The PS Camera can track both your head and any DS4 or PS Move controllers at the same time.
- It is wired, using HDMI and USB to connect to the PS4, though they’re looking at wireless solutions.
- The social screen feature allows the game image to be shared on an external TV, so that others can witness and join in.
- The unique design sits higher on your head, in such a way that the display itself doesn’t put pressure on your nose and allows air to circulate.
- It will accomodate those who wear glasses.
- The prototype allows for you to use your own headphones, which you can plug into the headset, for it to process the 3D audio.