Polyphony Digital like to take their time with a game. Gran Turismo 5, as flawed and brilliant as it was, took what felt like forever to hit the shelves, so maybe it was inevitable that Gran Turismo 6 would arrive days after the PlayStation 4. But was it worth the wait?
To some extent, the first thing that Gran Turismo 6 needed to do was to create a more cohesive and logical menu system, and that it did with style. Where GT5 was a mess, GT6 restored order and ease of use.
Thankfully, the changes went a lot deeper than that, with a new physics model and more realistic tyre and suspension behaviour that took what was already good and created new foundations on which Polyphony can build future games. They also added a further selection of cars and brought us new and exciting tracks race on, with more extensive use of some wonderful day-night cycles that really push the PS3 to its limit.
But for all of the changes, it still held onto some of the same core flaws. The “Standard” cars are still everywhere to be seen, even though the worst have been improved and there are more “Premium” cars to choose from, while the dull AI made the single player racing more a tedious chore than a challenge. There was also comparatively less content at launch, though with plans in place to add more bespoke challenges and events over time, and some questionable changes to the amount of money you can earn from racing that added a degree of grinding to the game.
Just as with its predecessor, though, I felt the positives outweighed the negatives, as I summed up my review:
Gran Turismo 6, at its simplest, takes the foundations of GT5 and improves upon them. Some areas have seen bigger shifts than others, with the AI and career difficulty the main sticking points for me. However, when there is so much content on offer, with a host of new cars and tracks, major changes to the physics and graphics, and it only promises more, it easily outweighs the existing flaws.
But with the PS4 arriving just ahead of GT6, it’s a game that many will have missed out on. Some would have felt let down by GT5 and not tried it, while others will have found themselves selling their PS3 to fund the next generation. For those that did buy it, what did you think of GT6? Did it do enough to improve upon GT5 and to hold your attention in a shifting market?
As per usual, let us know your thoughts in the comments section below. Simply leave a paragraph or so with your general opinion, and then end it with a Buy It, Bargain Bin It, Rent It or Avoid It rating on the end. Get your comments in by Sunday, and we’ll try to include them in next week’s verdict round-up.