Harmonix Launches Kickstarter To Bring Amplitude To PS3 & PS4

Back in the early 2000s Amplitude was developed by Harmonix and released on the PS2, where it received a lot of praise. It was the predecessor to the likes of Harmonix’s other rhythm games such as Guitar Hero and Dance Central, with which the studio found quite a lot of success. Now Harmonix wants to bring back Amplitude for PS3 and PS4, which is being done via a Kickstarter that has a goal of $775,000.

At the moment Harmonix are saying that this isn’t a sequel but more like a HD version of Amplitude with music composed by the studio, and not the tracks found in the original game. So not an actual HD remake, but a re-imagining.  This Amplitude will have local multiplayer as well as online leaderboards, with the Beat Blaster and the tracks being given a more modern look too. The game will also retain the difficulty of the original, which was apparently very tough to beat. Some of the first Amplitude team will be the ones who will be making this game too.

As with all Kickstarters there are reward tiers with $10 getting you a credits spot, while $15 and $20 get you a copy of the game. From here the rewards work on a basis where you’ll get early access, original art prints, t-shirts and vinyls. $500 gets you those and access to vote on the playlist, while $3000 will get you an invite to Harmonix’s offices to beta test the game. Spend $3500 and you can have dinner with the founders of Harmonix, with an extra dollar for Tim Schafer. If you pledge $7500 you can do some work and have your song put in the game, which is a bit odd as the artist should be paid really. $8000 and Harmonix will throw a party in your honour.

Source: Kickstarter

5 Comments

  1. What have they done with all the money from all their other games? Seems to me like this isn’t quite what Kickstarter should be used for. I shall look forward to being able to fund the next instalment of Tedious Yearly FPS Franchise soon.

    It just seems a bit wrong to me. (Just the process, not the potential end product)

    • Agreed, it doesn’t sit well that a reputable company can use kickstarter. Just opens up too many debatable possibilities for other companies to follow suit.

    • Isn’t it effectively a glorified pre-order scheme, in this case, though? I don’t think there’s any doubt they have the resources to make it, but this is about making sure it’s worth doing.

    • This is a joke.

      Amplitude is an IP owned by Sony.

      Sony have already featured this on their blog, and the developers are refusing to directly answer questions on whether Sony are funding it.

      This is abuse of a service like Kickstarter.

      http://i.imgur.com/2b5rfka.png

  2. hmmmm. & all of the profits from Guitar Hero went where?
    oh in your pockets?
    ok?!
    and now you want the community to pay for your next project so you can bank THAT profit?
    and then what? REPEAT process the next time you want to make $ ?
    Go Eat Waffles.

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