You may have noticed a distinct lack of new Vita games announced from first party studios at this year’s Sony E3 conference, but the system has its fair share of indie and third party titles on its way, and it seems as though that’s Sony’s focus going forward.
Speaking to Polygon, Shuhei Yoshida described how PS3 quality titles in the palm of your hands was no longer the in-demand thing, just as the PSP’s PS2 quality titles faded at the release of the PS3:
“It was an amazing experience to play PS2-quality like Twisted Metal on your portable device. But as time went on and the PS3 launched and people started to see next-gen games, that PS2 quality was not enough. People’s expectations for the quality just moved on.
“So when we launched the Vita with Uncharted, it was amazing; PS3-like quality in your palm, but as time moved on, you are seeing PS4 quality and people’s expectations for the graphic fidelity has gone up.”
Yoshida explains that he feels as though it is “very fortunate” that the indie uprising happened and was able to breathe new life into the Vita, but confirmed that the notion that the Vita would be getting less first-party games was “correct”.
This has all been a long time coming, but to hear it confirmed from Shuhei Yoshida himself may be quite disheartening for those who want more experiences like WipEout 2048, Uncharted: Golden Abyss and Killzone Mercenary in their hands. We may not even see titles such as Tearaway – which work perfectly on the system – at all in the near future, and could instead face ports of older games or an abundance of indie titles.