Microsoft Still Loves Rare, New Projects In Development

In a recent pre-E3 article, I suggested that Microsoft should give Rare its due. I also foresaw, by about two hours, the Live Gold requirement for media apps being lifted and totally missed the prediction about them sticking by Kinect. You can’t win them all.

Happily, though, it seems that the notion that Rare should be given the credit due to a studio with such an illustrious past seems to be something I do share with Xbox’s European head honcho, Phil Harrison. He’s told CVG that “Rare is an incredible talent and they have some very very ambitious plans for the future and we’re supporting them in every way we can.” Going on to say that they have a couple of projects in development and they’ll be unveiled when the time is right.


Given Microsoft’s decision to relegate Kinect to accessory status, surely it would be unwise to have Rare continue their recent focus on Kinect titles. Hopefully, that means a great British studio working on games that will take a similar place in history as some of their past triumphs like GoldenEye, Perfect Dark, Banjo Kazooie and Battletoads.

Source: CVG



  1. I often how much of their success was due to Nintendo helping them and how much was their own work.

    • I believe most of the people that made up Rare back in the day no longer work there though. But I hope they can put out some great titles in the future and reclaim their respect.

      • Doubtful. They’ve been reduced to shovelware for Kinect, the talent just isn’t there anymore for the kind of games they used to produce.

        You’d be fooling yourself to think otherwise.

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