Like the fleeting glimpse of a rabbit’s fluffy white bottom as it runs away and dives down a rabbit hole, the launch date trailer for The Binding of Isaac: Rebirth appeared and then disappeared, but it was seen and we know it was there.
With NeoGAF documenting the now private trailer’s contents, we know that the game is set to release on PS4, PS Vita and Steam on November 4th, a date which lends credence to the game appearing as part of the PlayStation Plus Instant Game Collection, as was confirmed way back in 2013. It was originally pencilled in for release earlier this year, but its late arrival should at least keep all those who endlessly bemoan the lack of indie games in the IGC happy.
The Binding of Isaac: Rebirth is a remake of the original, taking the simplistic roguelike shooter mechanics and the endless wet splats and blood splatter and combining it with a new game engine so that drops the dependency on Flash and can better make the jump over to consoles. Compared to the original, the art style is being reworked to 16-bit graphics, as Edmund McMillen has previously stated he disliked the original’s visual style, and will also add 2 player local co-op.
I’ll pop back in and add that trailer when it gets made public again.
Update: The trailer seems to be live now in all it’s unsettlingly bizarre glory.