The Evil Within Review Round-Up

Here we are at the round-up ranch again, this time looking at scare-fest The Evil Within. The third person survival horror is set to release on PS3, PS4, Xbox 360 and Xbox One on the 14th of October and follows Detective Sebastian Castellanos on his terrifying journey through a deranged and dangerous world.

Our very own Tuffcub reviewed it, scoring it a great 8/10, saying “Despite borrowing a lot of well-worn themes from other games and movies (Hello, creepy shop mannequins from Silent Hill), The Evil Within feels fresh and exciting. It’s easy to recommend to fans of the original Dead Space and the earlier Resident Evil games.”


It looks like critics from around the community have had a mixed experience with the gore-fest, with it clearly borrowing heavily from other entries in the genre.

IGN – 8.7/10

“The Evil Within is a brutal, challenging, and remarkably fun game. Its eerie world and imaginative enemies are genuinely frightening, and the scares are heightened significantly by the scarcity of resources at your disposal. It keeps the odds stacked against you to the point that they often feel insurmountable, yet it’s finely tuned to ensure that they never really are, as long as you can keep a cool head and a steady aim in the face of building panic. While its story ends up buckling under its own ambition, there is little here that takes away from the joy of experiencing survival horror under the steady hand of a master of the craft.”

VideoGamer – 8/10

“At times it feels like a Mikami megamix: it has the village with the chainsaw-wielding dude, another mansion, etc. But Mikami does this so well it’s difficult to get annoyed. It’s not unusual for directors in either film or games to recall past glories, and few do it better than Mikami. Even though this isn’t his best, The Evil Within has enough magic to make it a worthy investment.”

Joystiq – 2.5/5

“Evil Within just plain doesn’t give you a fair chance to succeed. It doesn’t provide enough information for you to make good decisions and it handicaps your ability to fight well. It requires so much repetition that it can’t possibly maintain any sense of tension or unease, and its story is told so aimlessly that you’ll likely forget the plot between scenes. It manages a few moments of inspiration, but their scarcity makes them feel like fortunate accidents rather than deliberate elements of the overall design. It’s covered in blood, but the only thing truly horrifying about The Evil Within is how disappointing it is.”

Polygon – 6.5/10

“The Evil Within has great moments where the excellent combat and creepy environmental design come together. But those moments are fleeting, inevitably sapped of their delightful terror by design choices that feel trapped in the glory days of a decade ago. There’s something to be said for respecting your past successes and building off of them, but The Evil Within is only ever completely successful at half of that equation.”

Metro – 6/10

“The Evil Within is a disappointment then, but one which almost seems designed as such – given the lack of inspiration and insistence on going over old ground. If we didn’t know better we’d say that Mikami just wasn’t really interested, but whatever the reasons for the game’s disappointment the future of survival horror must surely lie elsewhere”

Games Informer – 9/10

“Horror fans shouldn’t let the disappointing story deter them one bit, however. Few Paranormal Activity fans care how these malevolent demons come back again and again – what truly matters is that the audience’s nerves are frayed until they’re raw. The Evil Within excels at keeping your palms sweaty while delivering a harrowingly rewarding gameplay trial. Watching the credits roll with a sigh of relief doesn’t feel like winning; it feels like surviving.”

GodIsAGeek – 8/10

“Mikami and Tango Gameworks have proved that horror is most certainly alive and well in gaming, and if you can stomach it (and only certain people will be able to), you’ll thoroughly enjoy The Evil Within. The horrible feeling that creeps over your skin as you play makes you want to stop, but the gameplay is good enough that you’ll keep going regardless. If you’re fed up of where Resident Evil is at, then The Evil Within might be the foul-smelling breath of fetid air you are craving, even if it might have benefited from being a tighter, leaner affair.”



  1. I’ve not played this yet (nice review TC), but it’s seems strange IGN can score this so high and alien so low, although this looks good i very much doubt its that much better/scarier than alien, im getting increasingly suspicious if their reviews. Glad TSA liked it though, will pick it up soon hopefully

    • Some of those Alien review scores were criminal. How can you mark a survival horror game down for being too hard? You’d think the senior editor would step in and say ‘Hey, we’re not publishing this tripe, go review Cloudy with a chance of Meatballs 2: The game and leave the grown up game reviews to someone else.’

      I know it’s only one persons opinion but those people who ready IGN exclusively now believe Alien Isolation is a bad/average game when it’s far from it.

      Ideally we’d have multiple perspective reviews with a review score round up at the bottom.

      • I can’t remember which magazine I used to read did this but when there was a big release they would have a small box for a 2nd opinion review with enough room for a couple of paragraphs to explain what they thought about the game (briefly) and a different score.

        I’ve a slightly fuzzy glow it might have been one of the old ZX Spectrum magazines cos I’m right old me.

        Sometimes the reviewers agreed, sometimes they didn’t but it was useful when it was a game I found myself sitting on the fence about.

      • I guess it’d be tougher these days, given that many of the games get sent out as codes rather than physical copies you could share between reviewers. You’d have to be asking for multiple copies of everything which I don’t think happens very often at all.

      • I completely agree with all that, we finally get an alien game worthy of the name and then it gets an unfair score potentially putting people. I probably shouldn’t be so bothered by it but it seems like some of the reviewers just patently didn’t understand the game…at all, especially IGN, they barely rated it higher than they did colonial marines which seems really odd to me. Im not sure if maybe im being over the top but for me they’ve lost a lot of credibility for that. Peters review was much much better and he clearly understood how the game was meant to play a lot better than some other reviewers

  2. It seems the complaint from those who scored it low is mainly “seen it all before”. I look forward to their reviews of this years Call of Duty.

    • Yep. Sometimes they shoot themselves in the foot.

      With Alien they said it was too long and too hard. I wonder how long was the story campaign for the last 3 CoD combined ?

    • Thats a very good point, a lot of sites are too scared to mark down a game as popular as cod for being the same thing yet again even though thats basically what it is

      Looking forward to evil within even more after your review

  3. I pre ordered this time ago but forgot I did, I didn’t want it anymore but in my mind I was like thank goodness I didn’t pre order this after playing PT but I have it now so I have to play it

  4. @ABlokeCalledDaz:You might be thinking of Crash, Newsfields ZX Spectrum mag, as it’s sister publication, Zzap64 did same thing, ofen 3 reviewes comments.Caused a bit of a stir at times, Delta only getting 74%, rest of team thinking it should of been a ‘sizzler’ at least.

    Mean machines (consoles) went on to do the same and i’d love to see the 2 or more reviewers comments approach brought back today.

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