In the spotlight for this week’s WeView is Sniper Elite 3. In contrast it’s predecessor Sniper Elite V2, the third sees a change in scenery, with the streets of Europe being replaced with war torn Africa.
I’ve only played a little of Sniper Elite 3, and whilst it feels extremely similar to the last offering, the gruesome bullet cam never seems to get old.
Dan Lee reviewed the game for TSA, scoring it a 7/10. Dan reported that “ss soon as you hit the ground you’ll be given a target to reach, but it’s how you get there that is the game’s biggest draw. You are very rarely funnelled down a path, and instead encouraged to look around and react based on how you want to play the game”.
When you do get spotted “on anything but the easiest setting you’ll only take a couple of hits before getting into trouble”, so it’s best to stay out of sight, and “find a decent sniping spot and time your shots to coincide with the increase in background noise”.
Aside from the “extremely brutal” X-Ray kill cam “the rest of the gunplay is so weak”, which can be expecting from a game which wants the ‘go loud’ strategy as a “last resort”. Visually the game can be “inconsistent”. “Some of the levels look absolutely fantastic, but animation is incredibly wooden, especially when crawling”.
There’s a good amount of enjoyment and a fair old challenge to be found with Sniper Elite 3. Those who are after more than just another run-and-gun game will do well here, and the inclusion of two player co-op is the icing on the cake. Unfortunately the game is dragged down slightly by the number of glitches, which somewhat ruin the immersion. Still, if you’re after something both tactical and brutal, this is well worth a look.
Now it’s over to you. Let us know what you thought of Sniper Elite 3 in the comments below. Be sure to give the gave either a Buy It, Sale It, Plus It or Avoid It rating. Remember to get your comments in by Sunday evening.