With Share Play, the PS4’s latest and perhaps greatest online feature, allowing you to share your screen – and your games – with your PSN friends, Sony have yet again proven that their purchase of Gaikai was worth its weight in gold. Not only do we have Remote Play on PS Vita and PS TV, where you can stream any PS4 game to another screen, big or small, or PlayStation Now (well, it’s still to reach most of the world) where PS3 games can be streamed straight to your devices, but we have Share Play, which brings online multiplayer gaming to practically every game.
Whether the game’s only got local co-op, or you’re taking turns playing through a single player game with a friend, switching who is in control every now and then as you would if you were sitting on the same couch, the possibilities for Share Play are quite vast and – providing PSN isn’t down and your connection is good enough – they can work pretty much instantly, too. It emulates couch multiplayer in quite an innovative way, updating an old way of playing for a new generation of players.
So, if your connection is good enough, you’ll be able to share your games with your friends; while I’ve got a moderate 15MB download speed, my rather abysmal 1MB upload unfortunately meant that I couldn’t let my friends join me online to play one of my games, and they – with their fibre connections – had to host, so I’m mainly going to discuss that side of things.
When I loaded up Share Play, I jumped into Aran’s game of Race the Sun, a PSN game which he’s currently reviewing. Here, we took turns trying to get the highest score, swapping each time we had to restart. This is something that you’d do locally but would never usually have the opportunity to do online, and really shows the potential of Share Play, uniting people who don’t get to sit on a sofa together more than once a year.
Visually, the shared screen can be a bit hit or miss; Race the Sun looked superb, very much like a high-quality streaming video, but when I played FIFA 15 (with another friend, so it could’ve been a disparity in the connection here) it looked less than stellar, with blurry crowds and some lag. Games such as The Evil Within or The Last of Us, which are quite dark, can also look a tad disappointing when being streamed across the internet. Furthermore, when the host player receives a message or notification, an unsightly black bar will cover a large area of the screen for the other player.
Thankfully, there’s a good balance between the visuals and the input lag, with it favouring the latter rather than the former and always making sure that your button presses are registering with a delay of milliseconds, if not instantly. It’s never too hard to play a game like this – if the inputs were delayed while the streaming quality was high, it would be far more tedious than it is.

The secondary player is quite limited in what they can do, but it’s pretty much in line with what would happen if you were playing a game at a friend’s house – you can’t record or take screenshots, and you won’t earn trophies as you don’t actually own the game, while the host will be able to do both of these. It could be quite interesting to see people play other people’s games to help them out with a particularly difficult section or collect an elusive trophy, however.
Playing on the other person’s screen over the internet is quite a surreal experience – it’s almost like you’re entering their living room as an invisible entity, controlling their game as they watch. It’s a novel feature for sure and although play sessions are limited to one hour per go, you can just jump back out and back in to play more of the game. Unfortunately, it doesn’t seem as though you’re able to play every game available – during our testing, we found that LEGO Marvel Superheroes and Sportsfriends didn’t work, two games which we were eager to play online.
It makes sense for Sportsfriends, which requires you be in the same room for at least one mode, but the error message was strange, stating that “viewing the game screen that the host is currently playing is not allowed due to content restrictions in your country or region” – that seems like a generic message, and since we were both UK-based it didn’t quite make sense, with people outside of the UK using them over Share Play. Other games which didn’t work with the service were Tomb Raider and PixelJunk Shooter – let us know in the comments section if you’ve had problems with any others.

Once you’ve had your fill, and you leave your friends’ virtual sofa to head back to the boring one-seater chair in your room, you’ll notice that all of the games you played in your session are now on your home menu. You can’t play these, but clicking on any of them will reveal more information on the title and allow you to purchase it, or you can just delete these without too much hassle. This makes sense, really, and is a fair trade for your free go of the titles.
It’s all building on from that original message which Sony sent when they revealed their stance on trading PS4 games, and it feels wonderfully inclusive for those who might not have certain games. For TSA, it’ll be quite useful too – since we’re dotted about the UK (and beyond), we can’t easily review co-operative games without outside help. Now though, we can just jump on our PS4 and share the game over the internet, albeit in hour-long bursts, with what is a very practical and streamlined system.
Share Play still isn’t completely functional at the moment, with vibrations and controller sounds still coming through the host player’s DualShock 4, and some connection and compatibility issues. What it is though, is one of the rare things about the PS4 that feels truly next-generation, and despite requiring PlayStation Plus, it feels like Sony are offering another innovative service, and one which competitors in all markets are sure to be keeping an eye on.

Pitcher-T
The main draw for me with this feature is playing games like the last of us as a co op game (I.e. Taking it in turns).
I feel like there aren’t that many AAA co op games out there at the moment to really use this on. FIFA is the only example I can think of.
It’ll be interesting to see it work in action, because even using twitch has quite a significant delay from recording to streaming.
OneShotWook
Really enjoying this feature.I finally got to try out Drive Club via a mates copy and we tried a bit of spit screening to.Dynasty warriors didn’t work with the content restriction report appearing but Samurai warriors did and was very good.Had some weird issues with Nhl though but that could be down to a botched install as i’d also been having problems with it in solo play.
KittDJW
I suggested this in another thread but TSA could we get a list compiled of what does and doesn’t work at the moment? as it could be useful. If we compare we might have an idea if it’s random errors or whether games may be locked out.
Love the feature so far, Have played Trials Fusion with a friend and it worked brilliantly!
One thing that was only briefly mentioned is the restrictions error message. We received this error trying Madden, Lego Marvel and another game that I’ve forgotten!..
Seems that maybe developers are not allowing local mutli-player via this service and typically an EA game :) but strangely I’ve heard that UFC works and that’s also EA so hopefully it could be just a glitch in the system right now.
But extremely impressed so far!
Moonpie
Was really impressed with this, Kittdjw and I played Trials Fusion for an hour, gameplay and voice chat were really good, shame that both Madden 15 & Lego came back with restriction warnings. Hope this is a temporary thing and not the game developers restricting this function on the PSN