Nathan Drake is back. Properly this time, though, will plenty of comments on the situation at hand, not-quite-curse words, and little wisecracks that we know and love. This is as he’s travelling through a watery cavern in the first gameplay video for the fourth Uncharted game, A Thief’s End.
It does look very similar to previous Uncharted games – which isn’t a complaint – but the animations, particularly when Drake is climbing, seem quite brilliant. It seems even more freeform than before, with a grapple allowing him to traverse walls more easily. It makes sense that he’s finally brought some climbing gear along for the ride.
The world looks quite open, too, and certainly less linear than previous games even though it’s likely you’ll be following one path, but the gunplay looks more freeform. It’s also clear that they were demonstrating it live, as Drake falls through the map at one point, but it’s good to see at least that it works to this capacity right now, even if there are a couple of bugs.
They also demonstrate that you don’t need to finish encounters, as Drake slips away from the enemies and onwards through the jungle, rather than fighting wave after wave until the end. And then, there’s a nice reveal at the end which we won’t spoil.
If the formula ain’t broken, then don’t fix it is all I’ll say. Just make sure to improve on it enough so that we don’t have another Uncharted 3 – and it looks as though Naughty Dog are doing just that.