F1 2015 Receives Patches On Xbox One & PS4

Codemasters has released a new patch for F1 2015 on both PS4 and Xbox One, with various fixes coming to both platforms. However, it does appear there doesn’t seem to be a fix for the dead zone issue on PS4 though that may appear in a future patch. The list below is all the fixes that are in the PS4 patch, while the Xbox One changelog can be viewed here.

  • Fixed some cars not being shown a blue flag when being lapped
  • Fixed incorrect speech being played on the results screen
  • Fixed some instances of cars getting stuck in the pit lane
  • Fixed steering wheel being at the incorrect angle when entering the pit lane
  • Fixed AI wing damage not being repaired after pitting during qualifying session
  • Fixed AI always pitting on the same lap as their team mate
  • Fixed the AI not using DRS and running lean fuel mix for the first two sectors in One-Shot Qualifying sessions.
  • Fixed an issue which caused the AI to run in to the back of other cars.
  • Fixed an issue which caused the AI to pit too frequently in some circumstances.
  • Fixed an issue which caused the AI to pit because of cosmetic front wing damage or for damage to a wheel hub neither of which actually affected performance
  • Fixed instances of the race strategy not always updating
  • Fixed some computational errors in the race strategy system
  • Fixed various errors with the damage, fuel and temperature swipe
  • Removed cars that are not present in Qualifying 2 and 3 from the mini-map.
  • Fixed McLaren 2015 car’s gear paddles glowing orange under braking
  • Fixed game resuming instantly when backing out of replay
  • Fixed Logitech G29 brake pedal not having full range
  • Unlocked Advanced Wheel Settings for all controllers
  • Fixed car setups not being loaded at the start of a race
  • Added ability to delete car setups
  • Added push to talk functionality for voice comms
  • Added notifications for players retiring during a multiplayer session
  • Fixed grid order being incorrect after one-shot qualifying session if players had invalidated their lap times
  • Fixed players with invalidated lap times being shown as in 1st place during one shot qualifying sessions
  • Fixed the countdown timer in hoppers so it always starts at 60 seconds in between sessions
  • Various other bug fixes and improvements

Source: Codemasters



  1. Glad the speech and the Ai teammate pitting problem is now sorted. I wonder if they’ve addressed some of the performance issues like Kyvat always being about 16th and Nasr always being 8th. It worked for Melbourne but less so now we’re so far in the season.

  2. In the last Championship I did no matter who was first in the session or race the voice over always had a Red Bull driver in first place. Got annoying after a while.

  3. I actually liked the McLaren’s glowing gear paddles! It was a great way to play without ABS thanks to the visual feedback.
    I actually thought the team had developed something like that for their drivers and Codies were paying very close attention to detail. Oh well!

    • Wait a minute it’s great they’re patching the game but what about the constant updates that were supposed to come out…

      • I was wondering about that. All the recent videos I’ve seen show the slightly older car models, and all the patch notes seem to be about fixes and nothing more. Maybe an end of year update?

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