In a disappointing piece of news, it turns out that Rainbow Six: Siege will miss out on having a traditional single player campaign, instead using solo and co-op play as a way of preparing you for the online multiplayer which has starred in every public showing of Rainbow Six so far.
Speaking to PCGamesN, Art Director Scott Mitchell said that, “There is no story mode per se. You go through training, where you get to experience different operators and their devices. You can play against enemy AI in co-op through all the maps. You can customise matches, so that’s what we’re offering on the single-player side of things.”
However, it doesn’t seem that Ubisoft are alone in making such a move. After years of criticism for the lacklustre stories in the Battlefield games, EA have avoided having a full story mode in Star Wars: Battlefront, and last generation versions of Call of Duty: Black Ops 3 will be missing out on the single player and co-op aspects of the game – albeit due to hardware limitations rather than a specific design decision.
Though it will be disappointing for those who enjoyed Rainbow Six single player in the past, is there maybe a counterpoint to all those who complain about tacked on multiplayer experiences, to avoid a tacked on single player?