Homefront: The Revolution Gets A Performance Patch

The frame rate for Homefront: The Revolution has been boosted once again in the latest patch, and the issue where the game stalled when saving “has been greatly reduced from the 5 to 10 seconds originally reported to becoming unnoticeable as you play through the game.”

Here are the patch notes.

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Patch Notes:

  • 2 New Resistance Mode Map ‘Boom Patrol’ & ‘Indy Forever’
  • Save Stall Reduction
  • Smoother framerate and improved performance throughout the game via
    • Spawning Optimisations
    • Checkpoint Save Optimisations
    • Lighting and Particle Optimisations
  • Bug fixes and stability improvements including
    • Fix for intermittent issue in which a box could get stuck preventing Medical Supplies Strikpoint completing correctly
    • Fix for enemies not spawning correctly on occasion preventing Old Town Apartment Strikepoint completing correctly
    • Fix for padlocks not being able to be destroyed in certain situations preventing Car Park Chop Shop Strikepoint to be completed
    • Fix for black screen sometimes occurring following Aftermath mission and cinematic cutscene’s
    • Fixed an issue with some players losing equipment when continuing save game from a previous patch
    • Fixed a further issue some players experience with the SAM launcher becoming blocked in End Game
  • New Resistance Mode Features
    • Added ‘Guerrilla Score’ system to indicate a player’s overall experience in the game. Players can earn Guerrilla score by ranking up characters, completing missions on increasing difficulties, earning new citations and increasing a characters ‘Renown’.
    • Added ‘Renown’ system to reward continued play with a character at the rank cap. All XP gained at max rank contributes towards a character’s renown, increase their Renown to earn more Guerrilla Score and Armory crates.
  • Added the ability to set Resistance Mode character name with more than basic English characters
  • Updated Resistance Mode End of Mission display to better present end of match rewards
  • Resistance Mode bug fixes and stability improvements
  • Inside Job achievement tweak to reduce the number of reinforcements called after securing a stronghold

Source: Homefront

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2 Comments

  1. Great to hear. They made an absolute mess at launch, but I bought it the other week to find a real gem of a game. Performance is bearable, but this patch should hopefully smooth things out further.

  2. I really liked this game. Played it a couple of weeks after release and didnt have any major issues with it.

    They’re nothing alike really but it reminded me of how I felt when I played the first inFamous game.

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