Ubisoft Reveals The Content For Watch Dogs 2’s Season Pass

Ubisoft has lifted the lid on what Watch Dogs 2’s season pass will contain, with it featuring additional items and missions to play through. The pass is priced at £29.99 with PS4 owners getting the content 30 days earlier than other platforms. The first DLC will drop on December 13th which gives player’s Raymond “T-Bone” Kenney with his truck and outfit, along with a co-op level called Mayhem which pits players against a new enemy type.

The second DLC is coming in Spring 2017 and it is called Human Conditions. This will feature three missions that revolve around the science, medicine and tech communities. Dedsec will take on a biometric car company to prove their vehicle can be hacked, confront the Russian mafia, and try to take down a company that experiments on homeless people. The final DLC is called No Compromise and in it Marcus once again faces the Russians and their operations in the x-rated industries. A co-op mode called Sh0wdown will also be available.

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On day one players will get the Psychedelic Pack which gives Marcus an alternate outfit, car, weapon, and drone. Later this year the Root Access Bundle will go live which includes new outfits, weapons, and vehicles as well as the Zodiac Killer mission.

Source: Press Release

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From the heady days of the Mega Drive up until the modern day gaming has been my main hobby. I'll give almost any game a go.

6 Comments

  1. *Snarky comment about this being the norm and missing the days where it would usually be unlockable in game or in the game*

    What? It’s no longer worth me being original with commenting on this type of news anymore.

  2. 30 quid for 5 extra hour-long missions, extra difficulty modes and weapons and vehicles and stuff.

    Everything there should be the sort of thing you unlock or purchase in the game, apart from the extra missions. And 5 hours for 30 quid is pretty terrible.

    If the whole lot was £7.99, that might be acceptable. Or if there was a decent sized expansion for a bit more. Like the first game had. The one I quite liked, but some people didn’t. It’ll be interesting to see if Ubisoft listened to the people who liked the first game or the people who didn’t.

    • I thought it was expensive for what’s included. I didn’t enjoy a lot of the DLC from the first game so I’m not going to bother with it this time.

    • Yeah most season passes are poor value compared to the base game.

      Yet they are a hell of a lot cheaper to make. All the groundwork, engine and game systems are done, it’s just content creation.

      I liked WD1 too. The Hype was immense though and impossible for it to live up to. Brand new IP aswell.

      • The original game had the proper DLC that gave us about 2 or 3 times as much actual game as the sequels season pass. For about 40% of the cost.

        There might have been a season pass there too, but that 1 bit of DLC was the only thing you’d want. But why sell just 1 when you can split it up into several bits and sell them all individually or as a season pass.

        Ah. Just checked, and there was a season pass. Why do I have that? Was it on sale? Did it come with the game? (No, I just got a soundtrack and a hat and a mask – this was months after release and it was on sale somewhere)

  3. DLC for open world games has always seemed superfluous to me, i rarely complete them as it is.

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